Dungeon Crawl Stone Soup version 0.32-a0-1295-ga78d4ba (webtiles) character file. Game seed: 9871836169075576944 253 bongcheondong the Slasher (level 6, -10/47 HPs) Began as a Merfolk Gladiator on May 24, 2024. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 2 of the Dungeon. The game lasted 00:03:12 (1832 turns). bongcheondong the Slasher (Merfolk Gladiator) Turns: 1832, Time: 00:03:13 Health: -10/47 AC: 6 Str: 15 XL: 6 Next: 14% Magic: 6/6 EV: 12 Int: 7 God: Gold: 113 SH: 0 Dex: 17 Spells: 5/5 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . h - +0 ring mail rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin j - 4 silver javelins Armour b - a +0 leather armour c - a +0 helmet (worn) h - a +0 ring mail (worn) Jewellery i - a ring of wizardry Scrolls l - a scroll of revelation {unknown} m - a scroll of amnesia {unknown} n - a scroll of blinking {unknown} o - a scroll of identify {unknown} p - a scroll of enchant armour {unknown} Potions f - a potion of lignification {unknown} g - a potion of curing {unknown} k - a potion of degeneration {unknown} Skills: + Level 3.5 Fighting * Level 5.8 Long Blades - Level 2.0 Throwing + Level 5.2 Dodging + Level 2.9 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 0% N/A 95% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 95% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 95% 3 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the orc priest. The orc priest is heavily wounded. The orc priest barely misses you. You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You barely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 falchion. You hit the orc priest. The orc priest is severely wounded. The orc priest hits you but does no damage. You hit the orc priest. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest is severely wounded. The orc priest hits you but does no damage. You barely miss the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You closely miss the orc priest. The orc priest is severely wounded. The orc priest barely misses you. You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You hit the orc priest. The orc priest is almost dead. The orc priest looks encouraged for a moment. You closely miss the orc priest. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... .....##### #........#... .........# #........#### .........####### ##........# ...............# ##.........### ...............####..........#.# ...............+.##..........#.# ...............#.#..####+###.#.## ...............#[[.#####......... ###.....รท......o@......###.#.#.## .##..........#.##.####.###.#.#.# .########....#..........##.#.#.## .########....####............#.#. .............# #.##.#.......#.#. ###..........# #.##.#..##.#..... # #.#####....# #.##............. ###.#........# #.##.#..###....#. ....###.#.#######.##.#..###....#. You could see an orc priest. Vanquished Creatures Sigmund (D:2) A sleepcap (D:2) 3 adders (D:2) A ribbon worm (D:2) A dart slug (D:2) 2 orcs (D:2) A ball python (D:1) 5 bats 3 endoplasms A giant cockroach (D:2) 3 hobgoblins 4 jackals (D:1) 2 kobolds (D:2) 3 quokkas 2 goblins 9 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 194 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 262 | D:1 | You fall into a shaft and drop 1 floor! 427 | D:1 | Reached skill level 1 in Stealth 676 | D:2 | Reached XP level 3. HP: 6/28 MP: 3/3 912 | D:2 | Noticed Sigmund 915 | D:2 | Killed Sigmund 916 | D:2 | Reached skill level 5 in Long Blades 916 | D:2 | Reached skill level 5 in Dodging 916 | D:2 | Reached XP level 4. HP: 34/35 MP: 4/4 916 | D:2 | Reached XP level 5. HP: 39/41 MP: 5/5 1412 | D:2 | Found a runed translucent door. 1413 | D:2 | Noticed Crazy Yiuf 1666 | D:2 | Reached XP level 6. HP: 12/47 MP: 6/6 1832 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_rooms, minivault_26, fountainhead D:2: cheibrodos_helix_gallery, layout_basic, uniq_crazy_yiuf_cottage, uniq_sigmund D:3: layout_loops_corners, xom_redecorated, st_stairs_3, chequers_decorated_corner, kennysheep_potato, uniq_terence, uniq_pargi Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 5 | 5.8 Stealth | 1 2 | 2.9 Fighting | 3 | 3.5 Dodging | 5 | 5.2 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 81 | 71 || 152 Throw: Javelin | 3 | || 3 Stab: Sleeping | 1 | 1 || 2 Armour: Ring mail | 73 | 33 || 106 Dodge: Dodged | 56 | 47 || 103 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1854 | 1806 | 48 | 131 | 1298 | 3 | 618.0 | Dungeon | 1854 | 1806 | 48 | 131 | 1298 | 3 | 618.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1203 daAuts D:1: 641 daAuts D:3: 9 daAuts