bongcheondong Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (5, 1, D:1) 6 stones (11, 0, D:1) 6 poisoned darts (11, 9, D:1) a +0 dagger (11, 10, D:1) a rat corpse (skeletalised by now) (14, -18, D:1) a +0 scale mail (19, -18, D:1) a quokka skeleton (20, 12, D:1) a +0 short sword a kobold corpse (skeletalised by now) (22, 0, D:1) a +0 whip (23, -20, D:1) a +0 club (31, 1, D:1) 7 stones (33, -4, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (35, -33, D:1) a ball python skeleton (38, -35, D:1) a jackal skeleton a ball python skeleton (38, -6, D:1) 3 stones (47, -3, D:1) 5 stones (47, -1, D:1) a bat corpse (skeletalised by now) (48, -14, D:1) a +0 leather armour (49, -35, D:1) a +0 robe (51, -20, D:1) a +0 whip 2 stones (52, 1, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Cebrill's Antique Weapon Boutique the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (2108 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +3 hand axe of pain (490 gold) a +2 heavy trident (366 gold) a +0 dagger (40 gold) a +0 short sword (60 gold) a +0 spear (60 gold) a +0 whip (50 gold) a +1 sling of flaming (194 gold) (0, 0, D:2) a +0 hand axe (6, 3, D:2) a quokka corpse (6, 19, D:2) a scroll of silence (10, 7, D:2) 6 poisoned darts (10, 19, D:2) a ball python corpse (16, 8, D:2) a ribbon worm corpse