Dungeon Crawl Stone Soup version 0.32-a0-1309-g198796a (webtiles) character file. Game seed: 14446572362247197590 31 bongcheondong the Ducker (level 3, 0/28 HPs) Began as a Merfolk Gladiator on May 27, 2024. Slain by a goblin ... wielding a +0 club ... led by Robin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:38 (995 turns). bongcheondong the Ducker (Merfolk Gladiator) Turns: 995, Time: 00:01:39 Health: 0/28 AC: 6 Str: 14 XL: 3 Next: 22% Magic: 3/3 EV: 11 Int: 7 God: Gold: 55 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . g - +0 ring mail rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) g - a +0 ring mail (worn) Scrolls h - a scroll of teleportation {unknown} i - a scroll of immolation {unknown} l - a scroll of poison {unknown} m - a scroll of butterflies {unknown} Potions f - a potion of magic {unknown} j - 3 potions of haste {unknown} k - a potion of enlightenment {unknown} Skills: + Level 2.6 Fighting * Level 4.3 Long Blades - Level 2.0 Throwing + Level 4.3 Dodging + Level 1.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Things that are here: a +0 dagger; a +0 club; a goblin corpse The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! You miss the goblin. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You completely miss the goblin. The goblin barely misses you. The goblin hits you but does no damage. You closely miss the goblin. The goblin barely misses you. You closely miss the goblin. The goblin closely misses you. You slash the goblin! You kill the goblin! You closely miss the goblin. The goblin closely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The goblin closely misses you. You completely miss the goblin. The goblin closely misses you. You barely miss the goblin. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The goblin no longer looks unusually strong. The goblin closely misses you. You barely miss the goblin. The goblin hits you but does no damage. The goblin hits you with a +0 club. You die... .......### #..# #.# .......######..# #.########### .......##...#..# #...........# .########.#.#..# #.#########.# ......)........# #.# #.# #.#...###.#.#..# #.# #.# #.##......#.#..# #.# #.# #...........#..#####.# #.# ####.####.......@g)>)# #.# .....# #.###..####†.# #.# ###### #.# #..# #..# #.# # #.# #..####..#########.# # #.# #..................# #########.###.#####..########### ...............# #..############ #########.###..# #.............# #########.###..####.######.###### You could see a goblin. Vanquished Creatures A dart slug (D:1) An endoplasm (D:2) 9 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:2) A kobold (D:1) A quokka (D:1) A ball python (D:2) 4 frilled lizards 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 319 | D:1 | Reached XP level 2. HP: 19/23 MP: 2/2 470 | D:1 | Found a faded altar of an unknown god. 652 | D:2 | Reached skill level 1 in Stealth 878 | D:2 | Noticed Robin 920 | D:1 | Reached XP level 3. HP: 22/28 MP: 3/3 995 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, shapermc_ecumenical_altar_mp_highgroup D:2: layout_basic, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.3 Stealth | 1 | 1.2 Fighting | | 2.6 Throwing | | 2.0 Dodging | | 4.3 Action || total ---------------------------++------- Melee: Long sword || 77 Armour: Ring mail || 64 Dodge: Dodged || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1013 | 1003 | 10 | 68 | 740 | 2 | 506.5 | Dungeon | 1013 | 1003 | 10 | 68 | 740 | 2 | 506.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 752 daAuts D:2: 260 daAuts