Dungeon Crawl Stone Soup version 0.32-a0-1309-g198796a (webtiles) character file. Game seed: 8322157785206567773 4 bongcheondong the Ducker (level 1, -2/16 HPs) Began as a Merfolk Gladiator on May 27, 2024. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:19 (53 turns). bongcheondong the Ducker (Merfolk Gladiator) Turns: 53, Time: 00:00:20 Health: -2/16 AC: 4 Str: 14 XL: 1 Next: 60% Magic: 1/1 EV: 15 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: lethally poisoned (-2 -> -26), very quick A: nimble swimmer 2, mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - an amulet of the acrobat Skills: + Level 2.2 Fighting * Level 3.8 Long Blades - Level 2.0 Throwing + Level 4.1 Dodging + Level 0.3 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very nimble when in or above water. (Stealth+, EV+, Speed+++) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the kobold. You kill the kobold! You hear a splash. x2 Your legs become a tail as you enter the water. The goblin hits you with a +2 dagger of venom. You are poisoned. Things that are here: a +0 whip; a stone You barely miss the rat. You tail-slap the rat, but do no damage. You feel very sick. The goblin hits you with a +2 dagger of venom. You are lethally poisoned! You hit the rat. You kill the rat! You feel very sick. The goblin hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. The goblin hits you but does no damage. You are more poisoned. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You aren't carrying any potions. You closely miss the goblin. You die... #..# #..# #..# #..####### #.........# ######..#.####.. ....(....P....# #####..)P~~~P#.. #....P@g~~~P.# #.##.P†~.~~..# .....P~P~≈~~.## #.###..~~~~~~♣# .. ##.~.~≈.~.# #♣~~~~~~.# ♣~~~~~~♣# .~P~~~~# You could see a goblin. Vanquished Creatures A giant cockroach (D:1) 2 kobolds (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 23 | D:1 | Found a faded altar of an unknown god. 53 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_h, layout_basic, basic_ecumenical_altar, hex_medium, serial_bayou_pond_b, hangedman_decor_clover_reticule, minivault_14, minmay_cupped Action || total ---------------------------++------- Melee: Long sword || 11 Tailslap || 1 Armour: Leather armour || 7 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 55 | 55 | 0 | 0 | 30 | 1 | 55.0 | Dungeon | 55 | 55 | 0 | 0 | 30 | 1 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 55 daAuts