bongcheondong Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (3, -11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (13, 30, D:1) a rat corpse (skeletalised by now) (15, 31, D:1) a bat corpse (skeletalised by now) (19, 6, D:1) 6 stones (22, -5, D:1) a +0 spear (23, -5, D:1) 6 stones (26, 21, D:1) a rat skeleton (35, 29, D:1) a +0 chain mail (36, 22, D:1) a +0 dagger a goblin skeleton (37, -9, D:1) a hobgoblin corpse (skeletalised by now) (37, 11, D:1) a staff of alchemy (37, 30, D:1) 7 stones (44, -6, D:1) a ball python corpse (skeletalised by now) (44, 39, D:1) a quokka skeleton (53, 17, D:1) 4 stones (57, 0, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Pohossin's Antique Armour Emporium the +2 pair of slick slippers {slick, slippery, EV+4} (702 gold) Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). a +0 robe (18 gold) a +2 robe of cold resistance (460 gold) a +1 plate armour of fire resistance (910 gold) a +0 ring mail (104 gold) the +0 leather armour of the Equinox {rC+ Dex+3} (579 gold) Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. a +0 robe (18 gold) (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (2, -36, D:2) a +0 dagger (8, -36, D:2) a +0 robe (17, -6, D:2) a +0 robe (18, -7, D:2) a +0 robe (20, -8, D:2) 6 stones (21, -6, D:2) a +0 club (21, -4, D:2) a bat skeleton (22, -34, D:2) 4 stones (22, -2, D:2) a +0 club a +0 whip a frilled lizard skeleton a quokka skeleton (26, -4, D:2) 3 boomerangs (26, 2, D:2) a blade talisman (34, -17, D:2) a +0 sling (38, -26, D:2) a +0 club a goblin skeleton (39, -26, D:2) a +0 whip (39, -20, D:2) a rat skeleton (51, -37, D:2) a +0 rapier Level 3 of the Dungeon [Shop] Tybrel's Distillery a potion of ambrosia (80 gold) a potion of curing (30 gold) a potion of haste (100 gold) a potion of attraction (30 gold) a potion of curing (30 gold) a potion of curing (30 gold) (0, 0, D:3) a bat corpse (skeletalised by now) (1, -6, D:3) a hobgoblin skeleton (2, 1, D:3) a +0 rapier (8, -23, D:3) a hobgoblin corpse (skeletalised by now) (11, -1, D:3) a +0 short sword 4 poisoned darts (11, 1, D:3) an adder skeleton (12, 2, D:3) a frilled lizard skeleton (18, -12, D:3) 6 stones (21, -17, D:3) 8 stones (21, 3, D:3) a +0 dagger (23, -19, D:3) a ball python skeleton (23, 0, D:3) a +0 club (31, 16, D:3) a +0 dagger an orc corpse (skeletalised by now) (32, 14, D:3) a +0 dagger (33, -19, D:3) a +0 robe (35, -10, D:3) a rat corpse (skeletalised by now) (37, -10, D:3) a +0 club a goblin corpse (skeletalised by now) (39, -22, D:3) a +0 short sword of electrocution (43, 21, D:3) a rat corpse (skeletalised by now) (45, 23, D:3) an adder corpse (skeletalised by now) (49, -9, D:3) 4 stones (49, 1, D:3) 7 stones (52, 8, D:3) a +0 whip of freezing Level 4 of the Dungeon [Shop] Ralab's Book Emporium a book of Scorching (330 gold) a Codex of Conductivity (440 gold) the Unrestrained Analects (484 gold) a book of Misfortune (374 gold) a book of the Warp (682 gold) a book of Party Tricks (242 gold) a book of Cantrips (176 gold) the Tome of Decaying Energy (198 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Necrotise Necromancy 1 c - Brom's Barrelling Boulder Conjuration/Earth 4 a book of the Hunter (286 gold) a book of the Dragon (462 gold) a Young Poisoner's Handbook (220 gold) a book of Frost (220 gold) (0, 0, D:4) 7 stones (0, 3, D:4) a +0 leather armour (6, 18, D:4) a +0 whip (8, 23, D:4) a staff of fire (11, 14, D:4) a +0 whip 7 poisoned darts a kobold corpse (skeletalised by now) (15, -18, D:4) a +0 leather armour of fire resistance a +0 leather armour (21, 20, D:4) a +0 short sword (28, -26, D:4) a +0 cloak (41, -4, D:4) a +2 flail of venom (49, 5, D:4) a +0 club a +0 flail a +0 club a gnoll skeleton a gnoll skeleton a gnoll skeleton (50, 5, D:4) a +0 halberd a gnoll skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (4, 1, D:5) a +0 robe (6, 3, D:5) a +0 hand axe an orc skeleton (6, 12, D:5) a staff of fire (7, 3, D:5) a hound skeleton (7, 4, D:5) a +0 dagger a +0 robe an orc skeleton (7, 5, D:5) a +0 hand axe (7, 10, D:5) a +0 flail (13, 10, D:5) a +0 giant club (15, 3, D:5) a +0 short sword (15, 23, D:5) 6 stones (18, 5, D:5) a +0 club (18, 6, D:5) a +0 spear a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (20, 9, D:5) a +0 dagger a +0 robe (22, 4, D:5) a +0 giant club a howler monkey skeleton an ogre skeleton (25, 6, D:5) 6 stones (25, 14, D:5) a +0 war axe (26, 6, D:5) a +0 club (26, 14, D:5) a +0 spear (29, 15, D:5) a +0 ring mail (32, -5, D:5) a +0 chain mail (33, 3, D:5) a +0 hand axe (35, 14, D:5) a +0 chain mail (38, -7, D:5) a +0 leather armour (40, -10, D:5) 4 boomerangs (40, 14, D:5) a +0 falchion an orc skeleton (40, 15, D:5) a +1 vampiric whip a +0 chain mail (41, 15, D:5) a +0 hand axe an orc skeleton (48, 0, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 7 stones (3, 4, D:6) a +0 spear (10, -20, D:6) a +0 hand axe (11, -9, D:6) a +0 dagger a +0 robe a +0 flail a +0 dire flail a +0 chain mail an orc skeleton a quokka skeleton an orc skeleton a water moccasin skeleton (12, -26, D:6) a +0 flail a +0 ring mail a +0 hand axe an orc corpse (12, -25, D:6) a +0 whip a +0 flail a +4 chain mail an orc corpse an orc corpse (16, 6, D:6) a +0 club (17, 6, D:6) a +0 dagger 2 boomerangs a +0 dagger a +0 robe an orc skeleton (18, 6, D:6) a +0 flail a +0 chain mail (18, 7, D:6) a +0 short sword (19, -15, D:6) a quokka skeleton (20, -13, D:6) a +0 giant club an ogre skeleton (21, -17, D:6) a +0 club a +0 dagger a +0 robe a +0 club an orc skeleton an orc skeleton a quokka skeleton a quokka skeleton an orc skeleton (22, -18, D:6) a +0 mace a +0 leather armour (24, -9, D:6) the +2 sling "Uhiaf" {heavy, rPois Int+3 Dex-3 SInv} Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). rPois: It protects you from poison. SInv: It lets you see invisible. (27, 7, D:6) a +0 dagger a kobold skeleton an iguana skeleton (27, 9, D:6) a +0 club (28, 7, D:6) a +0 dagger a +0 dagger a +0 whip 3 stones a kobold skeleton (29, 6, D:6) an adder skeleton (29, 7, D:6) a +0 club a kobold skeleton (31, 5, D:6) a +0 club 3 poisoned darts a kobold skeleton (44, -3, D:6) a bullfrog corpse (skeletalised by now) (47, -1, D:6) a +0 broad axe Level 7 of the Dungeon (0, 0, D:7) the +0 leather armour of Activism {rF++ rCorr Int-5 SInv} Int-5: It affects your intelligence (-5). rF++: It greatly protects you from fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (4, 8, D:7) a +0 flail a +0 leather armour (7, 0, D:7) 3 stones (11, 9, D:7) an orb of wrath (unseen)