Dungeon Crawl Stone Soup version 0.32-a0-1315-gb82444e (webtiles) character file. Game seed: 17568371553145668708 19 bongcheondong the Ducker (level 2, -5/23 HPs) Began as a Merfolk Gladiator on May 29, 2024. Slain by Terence ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (780 turns). bongcheondong the Ducker (Merfolk Gladiator) Turns: 780, Time: 00:01:11 Health: -5/23 AC: 6 Str: 14 XL: 2 Next: 75% Magic: 2/2 EV: 11 Int: 7 God: Gold: 97 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . h - +0 ring mail rPois + c - +0 helmet rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + k - ring of resist corrosion HPRegen 0.23/turn l - ring of poison resistance MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) h - a +0 ring mail (worn) Jewellery k - a ring of resist corrosion (left hand) l - a ring of poison resistance (right hand) Scrolls g - a scroll of vulnerability {unknown} i - a scroll of blinking {unknown} j - 3 scrolls of identify {unknown} Potions f - a potion of curing {unknown} m - a potion of heal wounds {unknown} Skills: + Level 2.5 Fighting * Level 4.1 Long Blades - Level 2.0 Throwing + Level 4.2 Dodging + Level 1.0 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 82% 2 Lesser Beckoning Tloc 0% N/A 82% 2 Momentum Strike Conj/Tloc 0% 3d8 82% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence barely misses you. You hit Terence but do no damage. Terence hits you but does no damage. You hit Terence. Terence is moderately wounded. Terence barely misses you. You closely miss Terence. Terence is moderately wounded. Terence closely misses you. You slash Terence! Terence is severely wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Terence barely misses you. Throw: 3 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (severely wounded, 65% to hit) You throw a throwing net. The throwing net closely misses Terence. You hit Terence but do no damage. Terence is severely wounded. Terence closely misses you. Terence hits you with a +0 flail! You die... Terence says, "That felt goooood." ...######### ...........# # . ...........#.#.. ...........#... .............# #..........# ###.........### #...#..@@.?...( #...#.######### #.......# ###.##.## ###.##.#### #######.......... ........####.#### ....##.......# .. .. #.##.##.# You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins A bat (D:2) A frilled lizard (D:1) A rat (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 441 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 645 | D:2 | Reached skill level 1 in Stealth 766 | D:2 | Noticed Terence 780 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic, due_unseen_surprise D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.1 Stealth | 1 | 1.0 Fighting | | 2.5 Throwing | | 2.0 Dodging | | 4.2 Action || total ---------------------------++------- Melee: Long sword || 38 Throw: Throwing net || 1 Armour: Ring mail || 23 Leather armour || 1 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 786 | 733 | 53 | 0 | 621 | 2 | 393.0 | Dungeon | 786 | 733 | 53 | 0 | 621 | 2 | 393.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 619 daAuts D:2: 166 daAuts