Dungeon Crawl Stone Soup version 0.32-a0-1315-gb82444e (webtiles) character file. Game seed: 14436999416080728153 6 bongcheondong the Ducker (level 1, 0/17 HPs) Began as a Merfolk Gladiator on May 29, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (324 turns). bongcheondong the Ducker (Merfolk Gladiator) Turns: 324, Time: 00:00:25 Health: 0/17 AC: 4 Str: 14 XL: 1 Next: 90% Magic: 1/1 EV: 12 Int: 7 God: Gold: 45 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions f - a potion of haste {unknown} Skills: + Level 2.3 Fighting * Level 3.9 Long Blades - Level 2.0 Throwing + Level 4.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Cause Fear Hex 0% N/A 99% 4 Fireball Conj/Fire 0% 3d3 100% 5 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal is lightly wounded. The jackal closely misses you. x2; The jackal completely misses you. The jackal misses you. You slash the jackal! You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. You see here a jackal corpse. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal misses you. The jackal barks! The jackal misses you. The jackal attacks as it pursues you! The jackal barely misses you. A giant cockroach comes into view. The jackal attacks as it pursues you! The jackal misses you. The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is moderately wounded. The jackal misses you. The giant cockroach barely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. The giant cockroach closely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you but does no damage. The giant cockroach misses you. The jackal bites you. You die... ##.#.# ...#.# #..#.# #..#.# ##..#.# ...#.# ##.#######.#.####### ......B@h........†.# ........h..#.#####.# ##.#########.#####.# ..........>##.# .####.###.###.# ............# ###.###.##### #.# #.# You could see 2 jackals and a giant cockroach. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 324 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, chequers_ecumenical_altar_twisty Action || total ---------------------------++------- Melee: Long sword || 19 Armour: Leather armour || 26 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 327 | 327 | 0 | 0 | 269 | 1 | 327.0 | Dungeon | 327 | 327 | 0 | 0 | 269 | 1 | 327.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 327 daAuts