Dungeon Crawl Stone Soup version 0.32-a0-1315-gb82444e (webtiles) character file. Game seed: 17387116568929406512 211 bongcheondong the Slasher (level 5, 0/41 HPs) Began as a Merfolk Gladiator on May 29, 2024. Slain by a bat (1 damage) ... on level 3 of the Dungeon. The game lasted 00:02:56 (1505 turns). bongcheondong the Slasher (Merfolk Gladiator) Turns: 1505, Time: 00:02:57 Health: 0/41 AC: 6 Str: 15 XL: 5 Next: 88% Magic: 5/5 EV: 13 Int: 7 God: Gold: 11 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . n - +8 long sword of Qazlal's Whim {heavy, rElec Stlth+} rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . i - +1 pair of boots Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty, attractive, hasted, very quick A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 long sword n - the +8 long sword of Qazlal's Whim (weapon) {heavy, rElec Stlth+} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) i - a +1 pair of boots (worn) Jewellery h - a ring of magical power l - an amulet of faith Scrolls f - a scroll of noise {unknown} Potions g - a potion of attraction j - a potion of haste k - a potion of degeneration {unknown} m - a potion of might Skills: + Level 3.5 Fighting * Level 5.5 Long Blades - Level 2.0 Throwing + Level 5.1 Dodging + Level 2.6 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 0% N/A 86% 3 Sigil of Binding Hex 0% N/A 86% 3 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Shops: D:1 : Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc priest hits you but does no damage. You slash the orc priest! You kill the orc priest! The orc priest miscasts a cantrip. Your Dodging skill increases to level 5! You slash the orc priest! The orc priest is heavily wounded. The orc priest hits you but does no damage. The orc misses you. You slash the orc priest! You kill the orc priest! A bat comes into view. The orc hits you from afar with a +0 trident. x2 The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You slash the orc priest! You kill the orc priest! The orc hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The orc hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. The bat barely misses you. The orc hits you but does no damage. The orc barely misses you. It was a potion of attraction. You feel attractive to monsters. The bat closely misses you. The orc misses you. The orc closely misses you. It was a potion of might. You feel very mighty all of a sudden. The bat hits you. * * * LOW HITPOINT WARNING * * * You slice the orc!! You kill the orc! The bat barely misses you. The orc misses you. The bat hits you. You die... ###### #. .... ... .. ..##..# ... ##....# #.... ####..#####...... ###......@b..!..... ###...#.)###.$......h ####...###.## #.#o...... #....### #.# ..#.#...#. #.#### #..# .#.#....... #.# #.#..##.#....... ##.# .. .# #.#....... #..# ....## #.#.#.o.#o ##.### #.... #.# You could see an orc and a bat. Vanquished Creatures 4 orc priests (D:3) 2 adders (D:2) 4 ribbon worms A dart slug (D:1) 4 orcs (D:3) 4 ball pythons 6 endoplasms 2 giant cockroaches (D:2) 5 goblins 8 hobgoblins 5 jackals (D:1) 5 kobolds A quokka (D:2) 5 bats 2 frilled lizards 3 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 93 | D:1 | Reached XP level 2. HP: 22/23 MP: 2/2 188 | D:1 | Reached skill level 1 in Stealth 256 | D:1 | Reached XP level 3. HP: 19/28 MP: 3/3 386 | D:1 | Found Adybleif's Book Shoppe. 403 | D:1 | You fall into a shaft and drop 1 floor! 985 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1252 | D:3 | Found a snail-covered altar of Cheibriados. 1344 | D:3 | Noticed Grinder 1430 | D:3 | Noticed an ice beast 1430 | D:3 | Noticed an ice beast 1435 | D:3 | Identified the +8 long sword of Qazlal's Whim {heavy, rElec | Stlth+} 1491 | D:3 | Reached skill level 5 in Long Blades 1491 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/5 1498 | D:3 | Reached skill level 5 in Dodging 1500 | D:3 | HP: 1/41 [orc/+0 whip (2)] 1505 | D:3 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_rooms, serial_shops, nicolae_shop_tiny_statue_garden, minmay_tiny_reverse_x D:2: minmay_spotlight, layout_loops_cross, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_b D:3: cheibrodos_pilgrimage, layout_rooms, zin_angel, cheibrodos_worm_habitat, nrook_loot_triangle, lightli_corner_chamber, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 4 5 | 5.5 Stealth | 1 2 | 2.6 Fighting | 3 | 3.5 Dodging | 5 | 5.1 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 112 | 49 || 161 Tailslap | | 1 || 1 Use: Potion | | 3 || 3 Stab: Sleeping | 3 | 1 || 4 Armour: Leather armour | 96 | 30 || 126 Dodge: Dodged | 80 | 40 || 120 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1526 | 1489 | 37 | 48 | 997 | 3 | 508.7 | Dungeon | 1526 | 1489 | 37 | 48 | 997 | 3 | 508.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 784 daAuts D:1: 518 daAuts D:3: 223 daAuts