bongcheondong Level 1 of the Dungeon (3, 3, D:1) a +0 dagger (5, 12, D:1) a quokka corpse (skeletalised by now) (11, 11, D:1) a hobgoblin corpse (skeletalised by now) (19, 35, D:1) a rat corpse (skeletalised by now) (19, 36, D:1) a hobgoblin corpse (skeletalised by now) (20, 35, D:1) 4 stones (29, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, 0, D:1) a bat skeleton (43, 13, D:1) a +0 dagger (45, 19, D:1) 6 stones (48, 33, D:1) a +0 club (49, 31, D:1) 6 stones (52, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (53, 4, D:1) a +2 spear of venom (53, 31, D:1) a +0 dagger of speed a +0 club a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (53, 32, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (55, 9, D:1) 6 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 mace (4, 3, D:2) 5 stones (16, -27, D:2) a +0 robe (18, -21, D:2) a +0 spear (39, -22, D:2) an adder skeleton (40, 20, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (2, 9, D:3) 4 stones (4, -36, D:3) a ball python skeleton (7, -4, D:3) a gnoll skeleton (7, 4, D:3) a gnoll skeleton (8, -17, D:3) a +0 mace (8, -7, D:3) the +4 hand axe "Boecaolu" {elec, rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (10, 1, D:3) a rat skeleton (12, -14, D:3) a ball python corpse (skeletalised by now) (16, -20, D:3) an adder corpse (skeletalised by now) (21, -32, D:3) a +0 robe (21, -31, D:3) a +6 ring of dexterity (22, -32, D:3) a potion of mutation (25, -20, D:3) a ball python skeleton (25, -10, D:3) a ball python skeleton (26, -44, D:3) a +0 dagger a +0 sling (28, -20, D:3) a ball python corpse (skeletalised by now) (28, -10, D:3) a ball python corpse (skeletalised by now) (41, -5, D:3) a +0 whip (45, -35, D:3) a +0 club a goblin corpse (skeletalised by now) (47, 6, D:3) 2 stones (55, -46, D:3) a +0 robe (62, -21, D:3) a +1 dagger of flaming Level 4 of the Dungeon (3, 2, D:4) a scroll of noise (21, -3, D:4) a +0 shortbow