Dungeon Crawl Stone Soup version 0.32-a0-1328-gc82b5af (webtiles) character file. Game seed: 16408654673786134851 61 bongcheondong the Slasher (level 4, -2/37 HPs) Began as a Merfolk Monk on June 5, 2024. Killed from afar by an orc wizard (9 damage) ... with a puff of flame ... on level 5 of the Dungeon. The game lasted 00:02:48 (1551 turns). bongcheondong the Slasher (Merfolk Monk) Turns: 1551, Time: 00:02:48 Health: -2/37 AC: 3 Str: 11 XL: 4 Next: 7% Magic: 4/4 EV: 13 Int: 9 God: Gold: 38 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . i - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confused, glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 58 gold pieces. You spent 20 gold pieces at shops. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) i - a +0 pair of boots (worn) Wands k - a wand of polymorph (6) Scrolls e - a scroll of revelation {unknown} g - 4 scrolls of identify h - a scroll of teleportation {unknown} j - a scroll of amnesia {unknown} m - a scroll of fog {unknown} Potions c - a potion of ambrosia f - a potion of invisibility {unknown} l - a potion of curing {unknown} Skills: + Level 3.9 Fighting * Level 4.8 Long Blades + Level 4.7 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 0% 1d3 38% 1 Mercury Vapours Alch/Air 0% N/A 52% 2 Teleport Other Tloc 0% N/A 77% 3 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ? Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The orc wizard is severely wounded. An orc comes into view. It is wielding a +0 whip. You hit the orc. The orc is almost dead. You hit the orc. You kill the orc! You hit the orc but do no damage. The orc hits you with a +0 short sword. You hit the orc. The orc is heavily wounded. The orc misses you. You completely miss the orc. The orc is heavily wounded. The orc hits you with a +0 short sword. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the orc wizard. The orc wizard is almost dead. The orc wizard casts a spell at you. You are confused. The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The orc wizard points at you and mumbles some strange words. You are more confused. You're too confused to move! The orc wizard misses you. An orc comes into view. It is wielding a +0 falchion. The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You barely miss the orc wizard. The orc wizard is almost dead. The orc shouts! You hear a shout! x2 The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc closely misses you. The orc wizard points at you and mumbles some strange words. The puff of flame hits you! You die... # # #.# #. #.#.#.# ## #o. #.###.# #...##...# #...#....# #..@..# #....#.# #.oo###.. #.###)# ...# ## #.. ..# ....#. ..## ##.. ... You could see an orc wizard and an orc. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:2) An orc (D:5) 2 bats 3 endoplasms 3 goblins 4 hobgoblins 4 jackals (D:2) 2 kobolds A quokka (D:1) 8 ball pythons 3 frilled lizards A rat (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 122 | D:1 | Found a faded altar of an unknown god. 312 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 815 | D:2 | Reached XP level 3. HP: 18/29 MP: 3/3 1069 | D:2 | Found Xeir's Magic Scroll Shop. 1075 | D:2 | Bought a scroll of identify for 20 gold pieces 1368 | D:2 | Reached XP level 4. HP: 37/37 MP: 4/4 1532 | D:3 | You fall into a shaft and drop 2 floors! 1532 | D:5 | Entered Level 5 of the Dungeon 1551 | D:5 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic, basic_ecumenical_altar D:2: layout_loops_ring, serial_shops, shop, nicolae_elevator_lobby_asterisk D:3: layout_basic, minmay_puff, uniq_robin, uniq_ijyb, uniq_terence D:5: nicolae_BIG_FREAKIN_CUBE, layout_loops_cross, lemuel_round_altar, fedhas_altar_4, patterned_corridor Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.8 Fighting | | 3.9 Dodging | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 87 | 13 || 100 Armour: Robe | 41 | 10 || 51 Dodge: Dodged | 65 | 6 || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1558 | 1552 | 6 | 0 | 1320 | 4 | 389.5 | Dungeon | 1558 | 1552 | 6 | 0 | 1320 | 4 | 389.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 782 daAuts D:2: 756 daAuts D:5: 19 daAuts D:3: 0 daAuts