bongcheondong Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, -12, D:1) a rat skeleton (7, 1, D:1) a bat corpse (skeletalised by now) (7, 2, D:1) a hobgoblin skeleton (10, 2, D:1) 5 stones (12, 17, D:1) a +0 quarterstaff (16, -9, D:1) a +0 leather armour (19, -20, D:1) a +0 leather armour (30, -7, D:1) a +0 dagger 5 stones (31, 17, D:1) a +0 ring mail (32, -4, D:1) 7 stones (35, 8, D:1) a +0 sling (45, 11, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 4 stones (4, 1, D:2) a +0 club a +0 sling (7, -29, D:2) a +0 dagger (8, -8, D:2) a hobgoblin corpse (skeletalised by now) (9, -15, D:2) a +0 club a +0 flail a +0 spear a gnoll corpse (skeletalised by now) a gnoll skeleton (18, -32, D:2) a quokka corpse (skeletalised by now) (23, -15, D:2) a +0 sling (23, -9, D:2) 8 stones (28, -23, D:2) a +0 spear (31, 2, D:2) a bat skeleton (32, -9, D:2) a +0 dagger (35, -25, D:2) a jackal skeleton (42, -31, D:2) a +0 club 3 stones (43, -16, D:2) 4 poisoned darts (43, -9, D:2) a +0 club (44, -7, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the +3 falchion "Souxyhod" {flame, rCorr Int+3} Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. (4, -10, D:3) a ball python corpse (skeletalised by now) (4, -7, D:3) the felid corpse of Natasha (skeletalised by now) (8, -17, D:3) a +0 long sword (11, -7, D:3) a +0 scale mail (11, -3, D:3) the felid corpse of Natasha (skeletalised by now) (18, -30, D:3) a hound corpse (skeletalised by now) (20, -16, D:3) a rat corpse (skeletalised by now) (21, -5, D:3) a +0 short sword 5 stones a kobold skeleton (25, -3, D:3) a rat skeleton (26, -8, D:3) a +0 ring mail (31, 1, D:3) a +0 sling (37, -28, D:3) a bat skeleton (37, -13, D:3) a +0 club a +0 leather armour an orc skeleton (38, -13, D:3) a +0 dagger a +0 robe a +0 club a boomerang an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (39, -13, D:3) a +0 mace a +0 whip (40, -14, D:3) the +5 dagger of the Ring {vamp, *Noise rC+ rN+ Int+2} Int+2: It affects your intelligence (+2). rC+: It protects you from cold. rN+: It protects you from negative energy. *Noise: It may make a loud noise when swung. (42, -23, D:3) a +0 falchion (44, 3, D:3) a ball python corpse (skeletalised by now) (47, -21, D:3) 6 boomerangs (52, 6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (1, 0, D:4) a +0 club a +0 short sword (2, 0, D:4) a +0 robe a +0 dagger an orc skeleton (11, -2, D:4) a +0 flail (12, 5, D:4) a ball python skeleton (13, -1, D:4) a +0 spear a +0 club (13, 0, D:4) a +0 whip a gnoll skeleton (13, 21, D:4) 5 stones (16, -11, D:4) 4 stones (19, 4, D:4) a +0 rapier (25, 24, D:4) a +0 dagger (26, 23, D:4) a +0 dagger (31, -4, D:4) a +0 short sword (33, -4, D:4) a +0 whip (33, 11, D:4) a +0 whip (35, -9, D:4) an iguana corpse (skeletalised by now) (38, 9, D:4) a quokka skeleton (41, -3, D:4) a +0 dagger a goblin skeleton (45, 10, D:4) a +0 flail (47, 3, D:4) 7 stones (47, 15, D:4) a +0 robe a +0 dagger (47, 16, D:4) a +0 flail a +0 scale mail a +0 mace a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (54, 13, D:4) a jackal skeleton Level 5 of the Dungeon [Shop] Nima's Assorted Antiques a potion of curing (72 gold) a +0 robe (16 gold) a potion of heal wounds (120 gold) a scroll of identify (48 gold) a potion of mutation (192 gold) the +1 rapier "Ninni" {venom, Int+4 SInv} (705 gold) Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. a +0 scale mail (96 gold) a +0 club (24 gold) a scroll of identify (48 gold) a potion of heal wounds (120 gold) (0, 0, D:5) a +0 club (4, 36, D:5) a hound corpse (skeletalised by now) (13, 12, D:5) a +0 club a +2 buckler a +0 scale mail a +0 trident a gnoll skeleton a gnoll skeleton (13, 13, D:5) a +0 flail an adder skeleton (15, 9, D:5) a +0 spear (16, 7, D:5) an adder skeleton (17, -1, D:5) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (18, -1, D:5) a +0 short sword of electrocution (18, 0, D:5) a +0 club a +0 scale mail a +0 short sword a +0 leather armour (19, -1, D:5) an iguana corpse (skeletalised by now) (19, 1, D:5) a +0 scale mail a +0 club (28, -4, D:5) an iguana corpse (skeletalised by now) (28, -3, D:5) an ogre corpse (skeletalised by now) (30, 19, D:5) a +0 club a +0 leather armour a +2 dagger of freezing a +0 robe (31, 18, D:5) a +0 flail (31, 19, D:5) a +0 morningstar (32, -5, D:5) a +0 hand axe an orc skeleton (33, -5, D:5) a +0 mace (34, -6, D:5) a +0 ring mail a +0 hand axe an orc skeleton (34, -5, D:5) a +0 club a +0 leather armour a +0 falchion an orc skeleton an orc skeleton (48, -7, D:5) a +0 club (50, -6, D:5) a +0 dagger a +0 robe (51, -6, D:5) a +0 trident a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 2 stones (7, -8, D:6) 6 stones (10, 11, D:6) a +0 flail (11, -15, D:6) a +0 rapier (12, -11, D:6) an iguana skeleton (14, 10, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (14, 11, D:6) a +0 flail of draining 2 boomerangs an orc corpse (skeletalised by now) (20, 16, D:6) a +0 short sword a +0 chain mail (22, -11, D:6) a +0 dagger (25, 21, D:6) a +0 ring mail (35, -30, D:6) a +6 ring of intelligence (38, -20, D:6) a +0 scale mail (41, -9, D:6) 6 atropa-tipped darts (55, -19, D:6) a +0 mace Level 7 of the Dungeon (3, -10, D:7) 3 javelins (3, -6, D:7) a large rock (3, 0, D:7) a javelin (4, -4, D:7) a +0 robe (4, 0, D:7) a large rock the Ecumenical Temple