bongcheondong Level 1 of the Dungeon (0, 0, D:1) a +0 spear (10, 1, D:1) 6 stones (13, -12, D:1) a quokka corpse (skeletalised by now) (13, -5, D:1) a hobgoblin corpse (skeletalised by now) (16, -16, D:1) a +0 robe (17, -12, D:1) 4 stones (19, -12, D:1) 8 stones (31, -9, D:1) a ball python skeleton (33, -16, D:1) a jackal skeleton (35, -8, D:1) a ball python skeleton (38, 7, D:1) a rat skeleton (40, 7, D:1) a frilled lizard skeleton (43, 3, D:1) a +0 dagger (49, -14, D:1) a +0 mace (50, 17, D:1) a +0 short sword (52, -7, D:1) an amulet of faith (52, -3, D:1) a rat skeleton (53, 0, D:1) a +0 robe (56, -23, D:1) a frilled lizard corpse (skeletalised by now) (56, 7, D:1) a +0 dagger a jackal skeleton (56, 8, D:1) a jackal skeleton (59, -17, D:1) a +0 whip (61, -5, D:1) a hobgoblin skeleton (64, -14, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (4, -1, D:2) a rat skeleton a rat skeleton (5, -6, D:2) a +0 flail a gnoll corpse (skeletalised by now) (5, -5, D:2) a +0 flail (5, -2, D:2) a +0 club a gnoll skeleton (11, 16, D:2) a ball python skeleton (12, -17, D:2) 2 poisoned darts (15, 5, D:2) a bat skeleton (17, 3, D:2) a +0 robe (17, 14, D:2) a ball python skeleton (17, 15, D:2) 8 stones (21, -10, D:2) a jackal corpse (skeletalised by now) (21, 26, D:2) a +0 whip a kobold corpse (skeletalised by now) (24, -20, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (27, -25, D:2) a +1 dagger of flaming (35, -24, D:2) a +0 hammer (38, 21, D:2) 7 stones (42, 16, D:2) an adder corpse (45, 27, D:2) a +0 leather armour (49, -11, D:2) 6 stones