Dungeon Crawl Stone Soup version 0.32-a0-1339-g925b980 (webtiles) character file. Game seed: 10256674358114302556 9 bongcheondong the Sneak (level 2, -7/24 HPs) Began as a Merfolk Delver on June 7, 2024. Mangled by an ogre ... wielding a +0 giant club (8 damage) ... on level 5 of the Dungeon. The game lasted 00:00:27 (221 turns). bongcheondong the Sneak (Merfolk Delver) Turns: 221, Time: 00:00:28 Health: -7/24 AC: 3 Str: 12 XL: 2 Next: 12% Magic: 2/2 EV: 11 Int: 9 God: Gold: 15 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 falchion rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation e - a scroll of fear Potions f - a potion of haste h - a potion of curing {unknown} Skills: + Level 3.4 Fighting * Level 3.0 Long Blades + Level 3.0 Dodging - Level 5.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You feel sick. Your Long Blades skill increases to level 3! Your Dodging skill increases to level 3! You have reached level 2! You start resting. You feel sick. x7 You are no longer poisoned. You start resting. HP restored. Nothing quivered! There is an open door here. You open the door. There is an open door here. You see here a +0 leather armour. You now have 15 gold pieces (gained 9). Found 2 boomerangs. You see here 2 boomerangs. You open the door. There is an open door here. Found a beast talisman. There is an open door here. You see here 2 boomerangs. You see here a +0 leather armour. You open the door. There is an open door here. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The ogre moves out of view. The ogre completely misses you. You barely miss the ogre. The ogre barely misses you. You hit the ogre. The ogre is lightly wounded. You slash the ogre! The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! You die... #.#.#.#.# ...... #.#.#.#. ..... #'##.#.# .... ##.###.#. ... #ß.ß# ### .. ##(## ##.# ##.## #O.# #ß.ß# #@# ##.## #.# ##.## #.# #ß.ß# #.#### ####.## ### #.##ß###ß##.##ß##ß #.'........[.....† ####ß###ß##.##ß##ß ### ####.## ### #ß.ß# You could see an ogre. Vanquished Creatures An adder (D:5) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | bongcheondong the Merfolk Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 8 | D:5 | Noticed an orc priest 50 | D:5 | Reached XP level 2. HP: 14/24 MP: 2/2 214 | D:5 | Noticed an ogre 220 | D:5 | HP: 1/24 [ogre/+0 giant club (23)] 221 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:5: layout_basic, nicolae_elyvilon_temple_path, gammafunk_temple_overflow_elements, nrook_mini_vaults, dk_noncrumbling_2 Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Dodging | 3 | 3.0 Fighting | | 3.4 Stealth | | 5.4 Action || total ---------------------------++------- Melee: Falchion || 8 Stab: Distracted || 1 Armour: Leather armour || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 222 | 222 | 0 | 75 | 67 | 1 | 222.0 | Dungeon | 222 | 222 | 0 | 75 | 67 | 1 | 222.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 222 daAuts