Dungeon Crawl Stone Soup version 0.32-a0-1406-g2b8cd2b (webtiles) character file. Game seed: 17066575581191774452 81 bongcheondong the Poker (level 4, -5/34 HPs) Began as a Merfolk Gladiator on June 11, 2024. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:19 (1664 turns). bongcheondong the Poker(Merfolk Gladiator) Turns: 1664, Time: 00:02:20 Health: -5/34 AC: 6 Str: 16 XL: 4 Next: 42% Magic: 4/4 EV: 11 Int: 7 God: Gold: 100 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . f - +0 ring mail rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) f - a +0 ring mail (worn) Scrolls g - a scroll of poison {unknown} k - 2 scrolls of revelation {unknown} Potions h - 2 potions of enlightenment {unknown} i - 3 potions of attraction {unknown} j - a potion of cancellation {unknown} l - a potion of curing {unknown} Skills: + Level 2.9 Fighting * Level 5.2 Polearms - Level 2.0 Throwing + Level 4.6 Dodging + Level 1.8 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 65% 1 Magic Dart Conj 0% 1d3 65% 1 Blink Tloc 0% N/A 80% 2 Call Imp Summ 0% N/A 80% 2 Lesser Beckoning Tloc 0% N/A 80% 2 Frozen Ramparts Ice 0% 1d1 95% 3 Hailstorm Conj/Ice 0% 3d5 95% 3 Maxwell's Portable Pile Tloc 0% 2d(5-13) 95% 3 Teleport Other Tloc 0% N/A 95% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss Terence. Terence is severely wounded. Terence misses you. You hit Terence. Terence is almost dead. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is almost dead. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is almost dead. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. Terence closely misses you. You hit Terence but do no damage. Terence is almost dead. Terence closely misses you. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is almost dead. Terence hits you with a +0 mace. You die... Terence says, "Time to find some more victims." ######## #......# ### #.####.# #...###########.####.# #....................# $..##..#.##.##....#.# #....##.##..#.#.# #.#####.##<.....# #@# #.##.##.#.# #@).....##.. ...# ##.......###. .## ....... .... .!..... ...# ....... ...# ....... .## ....... You could see Terence. Vanquished Creatures 3 adders A dart slug (D:1) 4 endoplasms 5 giant cockroaches 5 goblins 10 hobgoblins 3 quokkas (D:1) 2 bats (D:2) 6 frilled lizards 6 kobolds 5 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 91 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 152 | D:1 | Reached skill level 1 in Stealth 283 | D:1 | Reached XP level 3. HP: 15/28 MP: 3/3 968 | D:2 | Reached skill level 5 in Polearms 1074 | D:2 | Reached XP level 4. HP: 23/34 MP: 4/4 1642 | D:3 | Noticed Terence 1663 | D:3 | HP: 1/34 [Terence/+0 mace (4)] 1664 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_ring, hangedman_abyss_or_decor_stabs D:2: layout_basic D:3: layout_loops_cross, gammafunk_temple_overflow_arena, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.8 Polearms | 5 | 5.2 Fighting | | 2.9 Throwing | | 2.0 Dodging | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 126 | 69 || 195 Stab: Sleeping | 4 | || 4 Armour: Leather armour | 8 | || 8 Ring mail | 51 | 45 || 96 Dodge: Dodged | 74 | 41 || 115 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1671 | 1608 | 63 | 0 | 1268 | 3 | 557.0 | Dungeon | 1671 | 1608 | 63 | 0 | 1268 | 3 | 557.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 851 daAuts D:2: 734 daAuts D:3: 85 daAuts