Dungeon Crawl Stone Soup version 0.32-a0-1406-g2b8cd2b (webtiles) character file. Game seed: 266180773582576972 117 bongcheondong the Vexing (level 4, -2/32 HPs) Began as a Vampire Enchanter on June 11, 2024. Killed by nerve-wracking pain ... invoked by Grinder (7 damage) ... on level 4 of the Dungeon. The game lasted 00:04:07 (1766 turns). bongcheondong the Vexing(Vampire Enchanter) Turns: 1766, Time: 00:04:07 Health: -2/32 AC: 5 Str: 7 XL: 4 Next: 71% Magic: 7/7 EV: 17 Int: 17 God: Gold: 143 SH: 0 Dex: 16 Spells: 5/7 levels left rFire . . . l - +2 dagger (venom) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . p - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ a - +5 ring of evasion HPRegen 0.45/turn (no ring) MPRegen 0.10/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons l - a +2 dagger of venom (weapon) Armour b - a +0 robe (worn) p - a +2 helmet (worn) Jewellery a - a +5 ring of evasion (left hand) m - a ring of fire q - a ring of positive energy Scrolls e - a scroll of immolation {unknown} g - a scroll of amnesia {unknown} i - a scroll of fog {unknown} n - a scroll of vulnerability {unknown} Potions c - 2 potions of invisibility d - 2 potions of magic {unknown} f - 2 potions of resistance {unknown} h - 2 potions of berserk rage {unknown} j - a potion of enlightenment {unknown} k - a potion of lignification {unknown} o - a potion of heal wounds {unknown} r - a potion of brilliance {unknown} Skills: + Level 1.2 Fighting + Level 2.3 Short Blades + Level 2.7 Dodging + Level 5.3 Stealth + Level 2.3 Spellcasting * Level 5.4 Hexes + Level 0.8 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 24% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 20% N/A 6% 3 Tukima's Dance Hex 20% N/A 6% 3 Dazzling Flash Conj/Hex 22% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Annotations: D:4 Grinder Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Found a stone staircase leading up. Grinder comes into view. Found 8 gold pieces. You see here 14 gold pieces. The helpless Grinder fails to defend herself. You impale Grinder!! Your bite misses Grinder. Grinder is severely wounded. Grinder blinks! Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you but does no damage. Grinder hits you! Grinder gestures at you. You resist with significant effort. You can move again. Casting: Ensorcelled Hibernation (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit Grinder. Grinder is severely wounded. Grinder barely misses you. You hit Grinder. Grinder is poisoned. Grinder is severely wounded. Grinder hits you. You writhe in agony. You closely miss Grinder. Grinder is severely wounded. Grinder says, "You look like you could use a good racking." Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * You hit Grinder. Grinder is almost dead. Grinder completely misses you. You hit Grinder. Grinder is almost dead. Grinder gestures at you. Pain shoots through your body! You die... Grinder says, "Now the real fun starts!" ##### #####....... #...###........... . ## #................. .. .. #...###....###.... #.##. #...#<#....# #.... ....####.#.#.#### ##### .......#.#...# #.#...##### #.$@5.# ###.#.# +.#.# +...# #.#.# ..#.# #.#.# ..$ You could see Grinder (very poisoned). Vanquished Creatures An orc wizard (D:2) Robin (D:4) 4 dart slugs (D:1) 2 orcs (D:2) 5 ball pythons 7 endoplasms A giant cockroach (D:2) 10 goblins 8 hobgoblins 3 jackals (D:1) 8 kobolds A quokka (D:1) 7 bats 3 frilled lizards 3 rats (D:1) 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 93 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 612 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 612 | D:1 | Reached XP level 3. HP: 24/25 MP: 6/6 652 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 912 | D:1 | Reached skill level 5 in Hexes 1349 | D:2 | Reached skill level 5 in Stealth 1351 | D:2 | Reached skill level 1 in Fighting 1351 | D:2 | Reached XP level 4. HP: 32/32 MP: 0/7 1469 | D:2 | Found a stormy altar of Qazlal. 1621 | D:2 | You fall into a shaft and drop 2 floors! 1627 | D:4 | Noticed Robin 1649 | D:4 | Killed Robin 1755 | D:4 | Noticed Grinder 1758 | D:4 | Paralysed by Grinder for 4 turns 1766 | D:4 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic D:2: layout_loops_cross, basic_altar D:4: layout_basic, dk_vineyard_3, minmay_mini_jars, uniq_grinder, uniq_pargi, uniq_robin, uniq_eustachio, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 5 | 5.4 Short Blades | 2 | 2.3 Stealth | 5 | 5.3 Fighting | 1 | 1.2 Dodging | | 2.7 Spellcasting | | 2.3 Ice Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 139 | 44 || 183 Bite | 16 | 5 || 21 Cast: Ensorcelled Hiber | 3 | || 3 Stab: Sleeping | 11 | 2 || 13 Distracted | 1 | || 1 Armour: Robe | 35 | 19 || 54 Dodge: Dodged | 65 | 34 || 99 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1725 | 1611 | 114 | 108 | 1128 | 3 | 575.0 | Dungeon | 1725 | 1611 | 114 | 108 | 1128 | 3 | 575.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1140 daAuts D:2: 444 daAuts D:4: 140 daAuts