Dungeon Crawl Stone Soup version 0.32-a0-1417-gd6a05a1 (webtiles) character file. Game seed: 4434621753536303838 200 bongcheondong the Slasher (level 5, -3/39 (43) HPs) Began as a Merfolk Monk on June 12, 2024. Slain by a gnoll ... wielding a +2 whip of electrocution (6 damage) ... on level 4 of the Dungeon. The game lasted 00:04:10 (2188 turns). bongcheondong the Slasher(Merfolk Monk) Turns: 2188, Time: 00:04:10 HP: -3/39 (43) AC: 25 Str: 11 XL: 5 Next: 79% MP: 5/5 EV: 2 Int: 9 God: Gold: 223 SH: 0 Dex: 19 Spells: 4/4 levels left rFire + . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . o - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth y - ring of protection from fire HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no teleportation, no spellcasting @: glowing, lightly drained A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 223 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe d - an orb of light (worn) h - a +0 ring mail l - a +0 kite shield o - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Jewellery y - a ring of protection from fire (left hand) Wands t - a wand of flame (22) Scrolls f - a scroll of blinking {unknown} i - a scroll of teleportation m - a scroll of enchant armour {unknown} n - a scroll of fog {unknown} p - 5 scrolls of identify {unknown} s - 3 scrolls of enchant weapon {unknown} x - a scroll of acquirement {unknown} Potions e - a potion of heal wounds {unknown} j - 2 potions of lignification {unknown} k - 2 potions of might {unknown} q - a potion of resistance {unknown} r - a potion of cancellation {unknown} u - a potion of brilliance {unknown} v - 2 potions of attraction {unknown} w - a potion of invisibility {unknown} z - a potion of magic {unknown} Skills: + Level 4.4 Fighting * Level 5.7 Long Blades + Level 5.1 Dodging + Level 1.5 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 100% 1 Summon Small Mammal Summ 0% N/A 100% 1 Call Imp Summ 0% N/A 100% 2 Searing Ray Conj 0% 2d4 100% 2 Call Canine Familiar Summ 0% N/A 100% 3 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Summon Blazeheart Golem Fire/Summ 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 3 runed translucent doors, Marronie's ghost, weakling CoMo; Omurice's ghost, amateur DsFi Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The scorpion stings you but does no damage. The gnoll hits you but does no damage. The gnoll hits you with a +2 whip of electrocution. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. The scorpion stings you but does no damage. The gnoll barely misses you. The gnoll hits you but does no damage. The scorpion stings you but does no damage. The gnoll hits you but does no damage. The scorpion stings you but does no damage. The gnoll hits you but does no damage. You closely miss the scorpion. The scorpion is moderately wounded. You feel less invigorated. You feel less confused. The scorpion completely misses you. You hit the scorpion. The scorpion is heavily wounded. The scorpion stings you but does no damage. The gnoll hits you but does no damage. You barely miss the scorpion. The scorpion is heavily wounded. The scorpion stings you but does no damage. The gnoll hits you but does no damage. The gnoll completely misses you. You barely miss the scorpion. The scorpion is heavily wounded. The scorpion barely misses you. The gnoll hits you with a +0 flail of protection! * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion is heavily wounded. The gnoll hits you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +2 whip of electrocution. You die... #########. #g........ #gs....... #@g....... #######... . You could see a scorpion and 3 gnolls. Vanquished Creatures Terence (D:2) Natasha (thrice) (D:2) A gnoll (D:1) An adder (D:2) 3 dart slugs A ribbon worm (D:2) 7 orcs 12 bats 4 endoplasms 3 giant cockroaches 5 goblins 8 hobgoblins A jackal (D:1) A quokka (D:2) 7 ball pythons 2 frilled lizards 3 kobolds (D:3) 3 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 78 | D:1 | Reached XP level 2. HP: 17/24 MP: 2/2 421 | D:1 | Reached XP level 3. HP: 29/30 MP: 3/3 791 | D:2 | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 895 | D:2 | Identified the +0 leather armour of Ru's Inspiration | {rCorr} 988 | D:2 | Noticed Terence 1003 | D:2 | Killed Terence 1004 | D:2 | Reached XP level 4. HP: 15/37 MP: 4/4 1197 | D:2 | Noticed Natasha 1198 | D:2 | Reached skill level 5 in Long Blades 1207 | D:2 | Killed Natasha 1208 | D:2 | Reached skill level 1 in Shields 1210 | D:2 | Noticed Natasha 1219 | D:2 | Killed Natasha 1220 | D:2 | Reached skill level 5 in Dodging 1220 | D:2 | Reached XP level 5. HP: 42/42 MP: 5/5 1347 | D:2 | Noticed Natasha 1354 | D:2 | Killed Natasha 1514 | D:2 | Found a faded altar of an unknown god. 1811 | D:3 | Found a runed translucent gate. 1812 | D:3 | Found a runed translucent gate. 1812 | D:3 | Found a runed translucent gate. 1813 | D:3 | Noticed Omurice's ghost (amateur DsFi) 1813 | D:3 | Noticed Marronie's ghost (weakling CoMo) 1937 | D:3 | Identified the +0 hand axe of Usowicah {elec, *Corrode rF+ | Str+3 Int+4} 2188 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, minmay_tromino_i2 D:2: layout_loops_ring, dreamdust_ecumenical_altar_angels_and_demons, minmay_split_cup_small, uniq_terence, uniq_natasha D:3: layout_loops_cross, gammafunk_ghost_cemetery, minmay_fountain_box D:4: layout_rooms, serial_shops, shop, amethyst_killhole, corexii_hall_statues_t, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 5 | 5.7 Fighting | 4 | 4.4 Shields | 1 | 1.5 Dodging | 5 | 5.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 100 | 108 || 208 Use: Potion | | 3 || 3 Scroll | | 1 || 1 Armour: Robe | 6 | || 6 Ring mail | 45 | || 45 Plate armour | 37 | 154 || 191 Dodge: Dodged | 46 | 16 || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2197 | 2182 | 15 | 0 | 1683 | 4 | 549.2 | Dungeon | 2197 | 2182 | 15 | 0 | 1683 | 4 | 549.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 880 daAuts D:1: 668 daAuts D:3: 628 daAuts D:4: 20 daAuts