bongcheondong Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -9, D:1) a bat corpse (skeletalised by now) (22, -3, D:1) a ball python skeleton (22, 2, D:1) a +0 flail a gnoll skeleton (23, 16, D:1) 5 stones (24, 3, D:1) a +0 spear (24, 6, D:1) a +0 club a kobold skeleton (28, 32, D:1) 5 stones (29, -12, D:1) a +0 dagger (30, 0, D:1) a ball python skeleton (33, 27, D:1) a +0 whip (36, -7, D:1) 5 poisoned darts (45, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (58, 10, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 2 poisoned darts (12, -18, D:2) a hobgoblin corpse (skeletalised by now) (14, -18, D:2) a bat corpse (skeletalised by now) (16, -14, D:2) 2 boomerangs (19, -4, D:2) a +0 whip 2 stones (19, 1, D:2) a +0 hand axe (21, -14, D:2) 5 stones (22, -4, D:2) 6 boomerangs (22, 15, D:2) a +0 robe a +0 falchion (29, -4, D:2) a +0 whip a gnoll skeleton (30, 8, D:2) a +0 short sword a kobold skeleton (44, 5, D:2) a ball python skeleton (44, 14, D:2) a staff of conjuration (45, 5, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Esilall's Weapon Shop 6 stones (8 gold) the +10 short sword of Forgiveness {holy, rElec rN+ MP-9 Int+3} (854 gold) Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. MP-9: It affects your magic capacity (-9). a +0 dagger (28 gold) 4 stones (5 gold) a +2 scimitar of freezing (268 gold) 2 boomerangs (56 gold) a +0 rapier (56 gold) a +0 falchion (42 gold) (0, 0, D:3) a +0 whip 5 stones (12, -2, D:3) a +0 short sword 3 stones (16, -9, D:3) a +0 sling (16, 11, D:3) a +0 whip (17, 24, D:3) 6 stones (20, 21, D:3) 6 poisoned darts (21, 14, D:3) an adder corpse (skeletalised by now) (31, -8, D:3) a +0 dagger 2 stones (32, 0, D:3) a +0 leather armour (32, 27, D:3) a +0 hand axe a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (38, 7, D:3) a +0 club a +0 leather armour (39, 6, D:3) a +0 war axe a +0 leather armour a +0 dagger a +0 leather armour a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (40, 9, D:3) a human corpse (skeletalised by now) (41, -4, D:3) a +0 broad axe (41, 13, D:3) a +0 club (51, 11, D:3) a +0 leather armour Level 4 of the Dungeon (3, 1, D:4) an adder corpse (skeletalised by now) (25, 15, D:4) a +0 hand axe (28, 18, D:4) a quokka skeleton (38, -2, D:4) a +0 whip 3 stones (38, 19, D:4) a +0 hand axe an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) 2 stones (1, 8, D:6) a +0 war axe (8, -20, D:6) an orb of light (unseen) (13, -20, D:6) 14 gold pieces (13, -2, D:6) 6 stones (14, -23, D:6) a +0 sling (14, -15, D:6) a +0 falchion a +0 leather armour a +0 dagger a +0 robe a +0 giant club an ogre corpse (14, -6, D:6) a +0 shortbow (15, -20, D:6) a potion of might Level 7 of the Dungeon (0, 0, D:7) 3 stones (7, 5, D:7) 3 potions of degeneration (13, 1, D:7) 15 gold pieces the Ecumenical Temple