Dungeon Crawl Stone Soup version 0.32-a0-299-gfced3f9 (webtiles) character file. Game seed: 2361567047352652493 4 bonscott the Magician (level 1, -1/15 HPs) Began as a Djinni Conjurer on Feb 14, 2024. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (53 turns). bonscott the Magician (Djinni Conjurer) Turns: 53, Time: 00:00:13 Health: -1/15 AC: 2 Str: 6 XL: 1 Next: 66% Gold: 12 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You now have 12 gold pieces. A jackal comes into view. The magic dart hits the jackal but does no damage. The jackal barks! A jackal comes into view. The magic dart hits the jackal. The jackal is moderately wounded. The jackal barks! The magic dart hits the jackal but does no damage. The jackal is moderately wounded. The magic dart hits the jackal. The jackal is heavily wounded. A quokka comes into view. The magic dart hits the jackal. You kill the jackal! The magic dart hits the jackal. The jackal is lightly wounded. The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The magic dart hits the jackal but does no damage. The jackal is severely wounded. The jackal completely misses you. The jackal closely misses you. The magic dart hits the jackal. You kill the jackal! The magic dart hits the quokka but does no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The quokka attacks as it pursues you! The quokka bites you but does no damage. The quokka bites you. You die... .#.. #..#### .#.## #..#..### ##...# #.......## .... #..<....# ... ###..#..# #.# ######..# .######.### ##.......# ........r.# #.......## .########@# #..###### #.# #..###### #.####.......## #...###.......# ###.# ######..# #.########..# #...........# ############# You could see a quokka. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bonscott the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bonscott set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 53 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_loops_ring, wander_ebering_terrifying_dragon_lair Action || total ---------------------------++------- Cast: Magic Dart || 10 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 53 | 53 | 0 | 0 | 40 | 1 | 53.0 | Dungeon | 53 | 53 | 0 | 0 | 40 | 1 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 53 daAuts