Seeded DCSS version 0.32-a0-350-g4f4d228 (webtiles) character file. Game seed: 7958703556259062592 (custom seed) 0 bonscott the Sneak (level 1, -1/14 HPs) Began as a Ghoul Enchanter on Feb 17, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:45 (30 turns). bonscott the Sneak (Ghoul Enchanter) Turns: 30, Time: 00:01:45 Health: -1/14 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 10 SH: 0 Dex: 9 Spells: 3/3 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: no passive effects @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons b - a +1 dagger Armour a - a +0 robe (worn) Potions c - 2 potions of invisibility Skills: - Level 0.8 Short Blades - Level 1.7 Dodging - Level 3.2 Stealth - Level 1.7 Spellcasting - Level 2.4 Hexes You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Confusing Touch Hex 7% N/A 26% 3 Tukima's Dance Hex 7% N/A 26% 3 Dazzling Flash Conj/Hex 8% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History You now have 10 gold pieces. You don't know any spells. A hobgoblin comes into view. Adjust (i)tems, (s)pells, or (a)bilities? a - a +1 dagger (weapon) Adjust to which letter? (? for menu, Esc to quit) b - a +1 dagger (weapon); a - a +0 robe (worn) You are now empty-clawed. The hobgoblin shouts! You hear a bark! x2 A jackal comes into view. A jackal comes into view. A ball python comes into view. The jackal barks! The ball python hisses angrily. You scratch the jackal but do no damage. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal completely misses you. You closely miss the jackal. The jackal barely misses you. You scratch the jackal but do no damage. The jackal bites you. The jackal barely misses you. You miss the jackal. The jackal misses you. You barely miss the jackal. The jackal completely misses you. The jackal bites you. The jackal bites you but does no damage. You barely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. The jackal bites you. The jackal barely misses you. The ball python bites you. The ball python barely misses you. The jackal bites you. The jackal closely misses you. The ball python barely misses you. x2 The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python grabs you. The ball python constricts you. You escape the ball python's grasp. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal closely misses you. x2 The jackal attacks as it pursues you! The jackal bites you. You die... ##### #.<.# #...# #...# #...# #@#.# #h#.# #.h.# #gS.# #...# #.#.# #.#.# #...# #...# You could see 2 jackals, a hobgoblin and a ball python. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bonscott the Ghoul Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 30 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 7 Armour: Robe || 12 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 0 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 0 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 29 daAuts