Dungeon Crawl Stone Soup version 0.27-a0-1060-gcb85b5e (webtiles) character file. Game seed: 13031366244137848076 2 brinewave the Grave Robber (level 1, 0/9 HPs) Began as a Vine Stalker Necromancer on Apr 21, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:15 (35 turns). brinewave the Grave Robber (Vine Stalker Necromancer) Turns: 35, Time: 00:01:16 Health: 0/9 AC: 2 Str: 10 XL: 1 Next: 40% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.5 Dodging + Level 2.6 Stealth - Level 2.1 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 26% N/A 4% 1 Vampiric Draining Necr 6% 2d6 12% 3 Animate Dead Necr 6% N/A 38% 4 Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (asleep, chance to affect: 83%) The jackal barks! The jackal writhes in agony. You hear a bark! x2 A jackal comes into view. A jackal comes into view. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, chance to affect: 83%) The jackal writhes in agony. The jackal pauses to sniff the ground. A jackal comes into view. The jackal bites you. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to affect: 83%) The jackal writhes in agony. You kill the jackal! The jackal barks! Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 83%) The jackal writhes in agony. The jackal barks! The jackal closely misses you. The jackal completely misses you. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to affect: 83%) The jackal writhes in agony. You kill the jackal! The jackal bites you but does no damage. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! Found a ring mail. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ## #. ######.## ........# ........# .........# .... .........# ....# ........@# ....# [.....Khh# ....# .........# ....# .........# ....# .........# ....###########.## .[......†.......# ....###.######### ....# #..# You could see 2 jackals and a kobold. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brinewave the Vine Stalker Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 35 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic, minmay_indecisive_spiral Action || total -------------------------++------- Cast: Pain || 5 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 35 | 35 | 0 | 0 | 11 | 1 | 35.0 | Dungeon | 35 | 35 | 0 | 0 | 11 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 35 daAuts