Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 15425494501712272715 93 brinewave the Magician (level 4, -1/32 HPs) Began as a Mummy Alchemist on Jan 26, 2024. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:14 (1315 turns). brinewave the Magician (Mummy Alchemist) Turns: 1315, Time: 00:04:14 Health: -1/32 AC: 3 Str: 11 XL: 4 Next: 36% Magic: 1/8 EV: 12 Int: 16 God: Gold: 65 SH: 0 Dex: 12 Spells: 8/9 levels left rFire x . . c - +0 dagger rCold + + . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of protection from cold HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles b - 8 poisoned darts k - 2 boomerangs Armour a - a +0 robe (worn) i - a +0 cloak (worn) j - a +3 leather armour Jewellery f - a ring of protection from cold (left hand) Scrolls d - a scroll of amnesia {unknown} e - a scroll of brand weapon {unknown} g - a scroll of immolation {unknown} h - a scroll of teleportation {unknown} Skills: + Level 1.1 Fighting + Level 2.1 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting * Level 2.0 Conjurations * Level 3.0 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The gnoll hits you from afar with a +0 halberd! Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (lightly wounded, poisoned, 75% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is moderately wounded. The gnoll barely misses you. The gnoll misses you. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, very poisoned, 75% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. A gnoll comes into view. It is wielding a +0 halberd. The gnoll throws a stone. The stone closely misses you. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 halberd and quivering stones (severely wounded, poisoned, 75% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is severely wounded. The gnoll shouts! You kill the gnoll! The gnoll hits you from afar with a +0 spear. Your Alchemy skill increases to level 3! Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, very poisoned, 75% to hit) The sting hits the gnoll. The gnoll looks as sick as possible! The gnoll is almost dead. You kill the gnoll! Your Conjurations skill increases to level 2! Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (75% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! You die... #...'...# . ♣ #...#####♣. ♣ #..g#..<.. ♣♣ ...#####.#...# ♣♣. .........#...# ♣.. ######.#.#...# ♣♣.. #.#.g...# ♣..♣ #.#...### ♣♣♣ ♣..♣ #.#.).@.# ♣.♣ ♣♣.♣♣ #.#.##..# ♣♣♣.♣ ♣..♣ . ..#.##..# ♣♣..(♣♣♣..♣ ....###.##..# ♣.....♣..♣♣ ........##.## ♣...♣†...♣ ...#####...# ♣.♣♣♣♣.♣♣♣ #.### ♣.♣ ♣♣♣ ##.# ♣†♣♣ ##..# ♣..♣ You could see a gnoll (poisoned). Vanquished Creatures 3 gnolls (D:2) 3 adders (D:2) 2 dart slugs (D:1) 3 ball pythons 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 5 hobgoblins 7 jackals (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brinewave the Mummy Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 58 | D:1 | Reached skill level 1 in Conjurations 130 | D:1 | Reached XP level 2. HP: 16/20 MP: 1/5 608 | D:1 | Reached XP level 3. HP: 25/25 MP: 5/7 1239 | D:2 | Reached skill level 1 in Fighting 1249 | D:2 | Reached XP level 4. HP: 18/32 MP: 3/8 1315 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_corridor_3, aquarium_window_1, aquarium_view_2d, aquarium_view_2e D:2: kb_forest_paths, layout_basic, basic_altar, nrook_mini_vaults, uniq_robin, uniq_natasha, uniq_terence D:3: minmay_door_path, layout_basic, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 1 2 | 2.0 Spellcasting | 3 | 3.2 Dodging | 2 | 2.1 Fighting | 1 | 1.1 Alchemy | 3 | 3.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Dagger | 51 | || 51 Cast: Sting | 41 | 9 || 50 Stab: Sleeping | 2 | || 2 Armour: Robe | 41 | 9 || 50 Dodge: Dodged | 52 | 4 || 56