brinewave Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 0, D:1) a +0 dagger (1, 11, D:1) an orb of energy (8, 4, D:1) a +0 dagger (10, 2, D:1) a +0 dagger (10, 16, D:1) a +0 sling (18, 22, D:1) a scroll of noise (30, 17, D:1) 10 gold pieces (30, 18, D:1) 12 gold pieces (31, 18, D:1) 16 gold pieces (32, 17, D:1) 8 gold pieces (32, 20, D:1) a +0 robe (40, 24, D:1) a +0 club (47, 18, D:1) a +0 dagger (49, 29, D:1) a +0 dagger (49, 30, D:1) a +0 chain mail Level 2 of the Dungeon [Shop] Estinito's Weapon Emporium a +0 rapier (40 gold) a +0 glaive (65 gold) a +1 glaive of protection (148 gold) a +0 mace (30 gold) a +0 morningstar (40 gold) 6 stones (6 gold) a +0 quarterstaff (40 gold) a +0 short sword (30 gold) the +10 arbalest of the Whelk {freeze, rF+ MP+9 Int-2} (868 gold) Int-2: It affects your intelligence (-2). rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). [Shop] Irodiamm's Book Shoppe Great Wizards, Vol. VII (300 gold) a book of Vapours (260 gold) the Vellum of Sizzling Battle Magic (500 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Static Discharge Conjuration/Air 2 c - Stone Arrow Conjuration/Earth 3 d - Starburst Conjuration/Fire 6 e - Ignition Fire 8 a book of the Spheres (640 gold) a book of Unlife (360 gold) a book of Blood (280 gold) a book of Hexes (360 gold) a book of the Senses (400 gold) a book of Battle (260 gold) a book of Burglary (220 gold) [Shop] Nuxia's Magic Scroll Shop a scroll of revelation (90 gold) a scroll of teleportation (36 gold) a scroll of fear (48 gold) a scroll of enchant weapon (90 gold) [Shop] Pawn's Jewellery Emporium a talisman of death (1040 gold) a flux talisman (325 gold) a +5 ring of evasion (468 gold) a +4 ring of protection (468 gold) an amulet of magic regeneration (390 gold) an amulet of faith (520 gold) a +6 ring of strength (468 gold) [Shop] Yngoises's Antique Weapon Shop the +3 dagger of Porialed {flame, rPois rF- Dex+8} (1306 gold) Dex+8: It affects your dexterity (+8). rF-: It makes you vulnerable to fire. rPois: It protects you from poison a +0 short sword (99 gold) a +0 sling (49 gold) a +0 short sword (99 gold) a +0 dagger (66 gold) a +0 dagger (66 gold) the +1 orcbow "Gukkush" {heavy, rCorr} (788 gold) rCorr: It protects you from acid and corrosion. a +0 falchion (99 gold) a +0 flail (115 gold) a +0 club (33 gold) a +0 short sword (99 gold) the +8 halberd of Urho {heavy, ^Fragile rC+ Str+2 Int+4} (2250 gold) Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). rC+: It protects you from cold. ^Fragile: It will be destroyed if unequipped. (0, 0, D:2) a +0 dagger (6, 3, D:2) a +0 hand axe (13, -33, D:2) a +0 club (15, 2, D:2) a +0 ring mail (15, 4, D:2) a +0 robe (16, -30, D:2) a +0 robe (18, -3, D:2) a +0 ring mail (27, -21, D:2) a +0 club (33, -2, D:2) a +0 club (36, -18, D:2) a +0 mace (41, -26, D:2) a +0 scale mail (47, 2, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Hibad's Book Emporium a book of the Tundra (300 gold) a book of Transmutation (280 gold) a book of Blood (280 gold) a book of Power (420 gold) a book of the Hunter (260 gold) a book of Geomancy (300 gold) Great Wizards, Vol. VII (300 gold) [Shop] Meufreff's Jewellery Emporium the ring "Zier" {rN+ Int+3} (366 gold) [ring of positive energy] Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. an amulet of reflection (330 gold) an amulet of regeneration (330 gold) a ring of protection from cold (275 gold) a ring of positive energy (220 gold) an amulet of regeneration (330 gold) an amulet of regeneration (330 gold) (0, 0, D:3) a serpent talisman (6, -5, D:3) a +0 dagger (15, 7, D:3) a +0 cloak (18, 11, D:3) a +0 club (19, 10, D:3) a +0 club (19, 11, D:3) a +0 club (21, 17, D:3) a scroll of vulnerability (24, -12, D:3) a +0 club (27, 22, D:3) a +0 dagger (29, -8, D:3) a +0 ring mail a +0 club (30, 22, D:3) a +0 war axe (31, 11, D:3) a +0 club (31, 12, D:3) a +0 club (32, 11, D:3) a +0 club (32, 12, D:3) a +0 club a +0 dagger (39, -8, D:3) a +0 whip (40, -7, D:3) a +0 dagger (46, -12, D:3) a +0 spear (47, 26, D:3) a +0 whip Level 4 of the Dungeon [Shop] Qus Fusm's Firing Range a +0 triple crossbow (130 gold) a +0 hand cannon of flaming (107 gold) a +0 triple crossbow (130 gold) 4 large rocks (78 gold) a +2 hand cannon of electrocution (269 gold) 6 boomerangs (156 gold) a +0 arbalest (58 gold) a +0 triple crossbow (130 gold) (0, 0, D:4) a scroll of noise (18, -26, D:4) a +0 club (33, -9, D:4) a +0 short sword (44, -8, D:4) a stone (45, -13, D:4) a +0 mace (45, -8, D:4) a stone a stone a stone (46, -8, D:4) a throwing net Level 5 of the Dungeon (1, 18, D:5) the +5 ring mail of Tartarus {rF+++ rCorr Dex-4 Stlth+} Dex-4: It affects your dexterity (-4). rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (2, 0, D:5) a +0 spear (3, 1, D:5) a +0 spear of flaming (4, 10, D:5) a +0 heavy hand axe (7, 11, D:5) a +0 pair of boots (11, 29, D:5) a +2 sling of freezing (14, 6, D:5) a +0 club a +0 ring mail (16, 7, D:5) a +0 flail a +1 flail of protection a +0 robe (18, 11, D:5) a +0 ring mail (42, 18, D:5) a +0 dagger a +0 robe (42, 20, D:5) a +0 club (43, 18, D:5) a +0 whip (46, 23, D:5) a +0 sling Level 6 of the Dungeon (1, 7, D:6) a +0 cloak (2, 0, D:6) 2 potions of magic 2 potions of degeneration (6, -37, D:6) a +0 flail a +0 dagger a +0 robe (6, -29, D:6) a +0 club a +0 leather armour a +0 club (11, -24, D:6) a wand of polymorph (5) (11, -17, D:6) 2 scrolls of immolation (11, -15, D:6) a +0 chain mail (14, -16, D:6) a +0 leather armour (15, -24, D:6) a potion of brilliance (16, -2, D:6) a +0 dagger a +0 robe (17, -22, D:6) a potion of magic (17, -2, D:6) a +0 mace (18, -2, D:6) a +0 club (29, -39, D:6) a +0 giant club (30, -35, D:6) a potion of magic (35, 17, D:6) a scroll of noise (40, -26, D:6) a +0 falchion a +0 robe a +0 short sword a +0 robe (40, -25, D:6) a +3 long sword a +0 robe a +4 dire flail a +0 robe (41, -1, D:6) a +0 dagger a +0 robe (41, 0, D:6) a +0 club a +0 leather armour (42, 1, D:6) a +0 falchion (45, 3, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (1, 10, D:7) a goblin corpse (skeletalised by now) (7, -14, D:7) a steam dragon corpse (skeletalised by now) (35, 24, D:7) a +0 trident a +0 robe (35, 25, D:7) a +0 falchion a +0 robe (35, 26, D:7) a +2 scimitar (still there?) a +0 robe (still there?) (39, -7, D:7) 12 gold pieces (41, -8, D:7) a +0 dagger (41, -7, D:7) a +0 short sword (41, 24, D:7) a +2 flail of freezing a +0 robe a +0 scimitar a +0 robe (42, -8, D:7) a +0 whip (43, -8, D:7) a +0 whip 2 stones (53, 3, D:7) a scroll of immolation a bailey (0, 0, Bailey) a potion of magic (8, -1, Bailey) a +0 hand axe a +0 leather armour (9, -1, Bailey) a +0 hand axe a +0 leather armour (9, 0, Bailey) a +0 war axe a +0 leather armour a gnoll corpse (11, -1, Bailey) a kobold corpse (13, -1, Bailey) a +0 hand axe a +0 leather armour a goblin skeleton (17, -12, Bailey) the Unrestrained Analects (17, -11, Bailey) a potion of mutation (17, -5, Bailey) a potion of experience (17, -4, Bailey) the +4 shortbow of the Enchanted Forest {flame, Dex+2} Dex+2: It affects your dexterity (+2). (unseen) (23, -7, Bailey) a kobold skeleton (24, -7, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (25, -7, Bailey) a kobold corpse (skeletalised by now) (27, -8, Bailey) a +0 broad axe a +0 plate armour an orc corpse (29, -8, Bailey) a +0 war axe a +0 scale mail