brinewave Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, -17, D:1) a +0 dagger (37, -3, D:1) a +0 short sword (55, 0, D:1) 3 stones (57, -32, D:1) a +1 dagger of venom (62, -33, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a stone (10, -3, D:2) a +0 war axe (14, -28, D:2) a +0 dagger a +0 scale mail (15, 2, D:2) a scroll of torment (17, -27, D:2) a +0 dagger a +0 robe (17, -22, D:2) a +0 scale mail (20, -6, D:2) a +0 leather armour (23, 11, D:2) a +0 leather armour (28, 4, D:2) 5 stones (43, -20, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 3, D:3) a +0 sling (9, -6, D:3) a +0 robe (21, 21, D:3) a +3 dagger (23, -12, D:3) a +0 short sword 2 poisoned darts (23, -10, D:3) a +0 hand axe a +0 ring mail (33, 12, D:3) a +0 dagger 2 stones (41, 5, D:3) a +0 club a stone (43, -1, D:3) a +0 flail (44, -1, D:3) a +0 hand axe a +0 whip a +0 dagger a +0 robe (47, 36, D:3) a scroll of torment (53, 19, D:3) a +3 leather armour (54, 24, D:3) a +0 dagger (55, 19, D:3) a +0 dagger of venom Level 4 of the Dungeon (0, 0, D:4) 2 potions of magic (11, -2, D:4) a +0 dagger (20, 17, D:4) the +3 long sword "Zodghewk" {protect, Fly rF++} rF++: It greatly protects you from fire. Fly: It grants you flight. Level 5 of the Dungeon (0, 0, D:5) 8 stones (16, -28, D:5) a +0 falchion (16, -27, D:5) 10 gold pieces (35, -17, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) an amulet of the acrobat (0, 2, D:6) a maw talisman (5, -14, D:6) a +0 whip a +0 leather armour a +0 short sword (6, -14, D:6) a +0 dagger a +0 scale mail a +0 whip a +0 leather armour (6, -13, D:6) a +0 flail (14, -12, D:6) a +0 whip a +0 leather armour Level 7 of the Dungeon [Shop] Vuptat's Antique Weapon Shop a +0 dagger (66 gold) a +0 war axe (115 gold) the +11 sling of Duty {drain, rPois Dex+3} (2481 gold) Dex+3: It affects your dexterity (+3). rPois: It protects you from poison a +2 dagger of flaming (514 gold) a +0 lajatang (495 gold) the +10 dagger of Day {flame, Str+6 Stlth+} (2508 gold) Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. the +2 sling of Nier {heavy, rN++} (996 gold) rN++: It greatly protects you from negative energy. a +0 rapier (132 gold) the +3 flail of the Enchanted Forest {antimagic, Fly} (1141 gold) Fly: It grants you flight. a +0 trident (115 gold) (10, -8, D:7) a +0 club (29, 41, D:7) a +0 helmet (32, 37, D:7) a +0 war axe (36, 23, D:7) a +0 trident (37, 30, D:7) a +0 orcbow Level 8 of the Dungeon (30, 6, D:8) a maw talisman (34, 29, D:8) the +7 mace of Variability {chaos, chaos arc} (48, 33, D:8) a +0 leather armour (51, 34, D:8) a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +6 ring of intelligence (22, -12, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a bullfrog corpse (6, -19, Lair:2) a yak corpse (7, -20, Lair:2) a yak corpse (8, -21, Lair:2) a yak corpse (8, -19, Lair:2) a bullfrog corpse (9, -22, Lair:2) a cane toad corpse (21, -37, Lair:2) a death yak corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of amnesia Level 4 of the Lair of Beasts (0, 0, Lair:4) a book of Power (7, 2, Lair:4) a +0 sling (9, 7, Lair:4) a water moccasin corpse a water moccasin corpse (9, 8, Lair:4) a wolf corpse (11, 11, Lair:4) 2 scrolls of identify (15, 0, Lair:4) a +0 cloak (15, 10, Lair:4) a potion of might