Seeded DCSS version 0.32-a0-1074-g4fd57f6 (webtiles) character file. Game seed: 8349459616589978437 (custom seed) 30 brinewave the Apothecary (level 2, -8/22 HPs) Began as a Demigod Alchemist on May 6, 2024. Mangled by a gnoll ... wielding a +0 halberd (17 damage) ... on level 2 of the Dungeon. The game lasted 00:04:14 (1610 turns). brinewave the Apothecary (Demigod Alchemist) Turns: 1610, Time: 00:04:15 Health: -8/22 AC: 2 Str: 9 XL: 2 Next: 84% Magic: 2/7 EV: 11 Int: 17 God: Gold: 22 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Missiles e - 14 stones Armour a - a +0 robe (worn) Jewellery d - a ring of resist corrosion (left hand) Scrolls f - a scroll of brand weapon {unknown} h - a scroll of fog {unknown} j - a scroll of blinking {unknown} Potions b - a potion of magic g - a potion of berserk rage {unknown} i - a potion of enlightenment {unknown} Skills: + Level 0.8 Fighting + Level 2.1 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting + Level 1.3 Conjurations + Level 2.9 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 11% N/A 50% 4 Sticky Flame Fire/Alch 6% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You start resting. Magic restored. You start resting. HP restored. You climb downwards. There is a stone staircase leading up, spattered with blood here. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (72% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (lightly wounded, poisoned, 72% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is moderately wounded. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (moderately wounded, very poisoned, 72% to hit) The sting misses the gnoll. The sting hits the gnoll. The gnoll is poisoned. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (moderately wounded, very poisoned, 72% to hit) The sting hits the gnoll but does no damage. The gnoll looks even sicker. The gnoll is moderately wounded. The gnoll closely misses you. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (heavily wounded, very poisoned, 72% to hit) The sting hits the gnoll. The gnoll looks as sick as possible! The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd. The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #..........# #........#.# #........#.# .........##.# ..##...##.##.. ###.....###... ###.gg.ß.... ##.# #........... .# #.<@..###... #...### ##### You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 2 ball pythons (D:1) 3 bats 3 endoplasms (D:1) 3 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) 2 kobolds (D:1) 3 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brinewave the Demigod Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 71 | D:1 | Reached skill level 1 in Conjurations 387 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/7 1610 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic D:2: layout_rooms, grunt_ministairs_12, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.3 Dodging | 2 | 2.1 Spellcasting | 2 | 2.1 Fighting | | 0.8 Stealth | | 1.7 Alchemy | | 2.9 Action || total ---------------------------++------- Melee: Short sword || 4 Cast: Sting || 44 Armour: Robe || 12 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1612 | 1546 | 66 | 191 | 1167 | 2 | 806.0 | Dungeon | 1612 | 1546 | 66 | 191 | 1167 | 2 | 806.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1444 daAuts D:2: 168 daAuts