brinewave Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 19, D:1) a hobgoblin corpse (skeletalised by now) (12, 9, D:1) a +0 dagger (17, -20, D:1) a goblin corpse (skeletalised by now) (20, -21, D:1) a +0 club (20, 22, D:1) a +0 leather armour (22, 9, D:1) a ball python skeleton (22, 16, D:1) a +0 ring mail (26, 36, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, 13, D:1) a quokka skeleton (31, -20, D:1) a +0 robe (34, 24, D:1) a +0 short sword a +0 short sword a kobold corpse (skeletalised by now) (37, 24, D:1) a +0 club (39, -11, D:1) a +0 ring mail (40, 3, D:1) a +0 short sword (45, -1, D:1) a +0 dagger (56, 7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (2, 6, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (5, -9, D:2) a +1 short sword of draining (13, -7, D:2) a quokka skeleton (16, -5, D:2) a +0 short sword (22, -34, D:2) a +0 scale mail (23, 1, D:2) a +0 short sword (23, 6, D:2) a +0 dagger a kobold corpse (skeletalised by now) (33, -33, D:2) a +0 helmet (36, -20, D:2) a +0 long sword (38, 1, D:2) a +0 dagger a kobold skeleton (45, -31, D:2) a rat skeleton (63, -16, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a scroll of fear (0, 2, D:3) a scroll of enchant armour (1, -1, D:3) 18 gold pieces (2, -1, D:3) a potion of invisibility (2, 1, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (2, 3, D:3) a potion of lignification (8, 5, D:3) a +0 flail a +0 leather armour (9, 5, D:3) a +0 short sword (still there?) a +0 flail (still there?) a +0 leather armour (still there?) a +1 mace of protection (still there?) an orc corpse (still there?) an orc corpse (still there?) (15, 7, D:3) a +0 leather armour (19, -3, D:3) a +0 club (22, 3, D:3) 5 stones