Dungeon Crawl Stone Soup version 0.33-a0-1013-g375e5309dc (webtiles) character file. Game seed: 8852453459971267482 15 brinewave the Vexing (level 2, -2/18 HPs) Began as a Poltergeist Hexslinger on Feb 26, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:02 (276 turns). brinewave the Vexing (Poltergeist Hexslinger) Turns: 276, Time: 00:02:02 Health: -2/18 AC: 1 Str: 4 XL: 2 Next: 34% Magic: 1/3 EV: 11 Int: 15 God: Gold: 21 SH: 0 Dex: 16 Spells: 1/3 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 cloak (haunted) Scrolls b - a scroll of poison Skills: + Level 1.2 Fighting + Level 1.8 Ranged Weapons + Level 2.4 Dodging - Level 1.0 Spellcasting + Level 4.7 Hexes - Level 0.9 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 30% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 15% N/A 11% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 7% N/A 34% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You shoot a sling bullet. The sling bullet misses the jackal. The jackal barely misses you. x2 You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal closely misses you. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (50% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! The jackal closely misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal misses you. The jackal completely misses you. Your magical contamination has completely faded away. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. You die... ###.##### ###.###.... #.# #...ß# . #.# ###.### #.# #ß...ß# #.# ###h### #.##### #ß...ß# ####.....# ######.### #........######..#ß...# ................@###.## #.#...##.##.###.#h)..# #.##..##.##.# #.##.### # ##....##.# #..### ######### #### ##..### ###### ##### ###.....###.#..# ##...## #...###...#....###.....# ###..## ##....#.......<..# You could see a jackal. Vanquished Creatures A dart slug (D:1) A ball python (D:1) An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brinewave the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 138 | D:1 | Reached skill level 1 in Fighting 172 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 175 | D:1 | Learned a level 2 spell: Jinxbite 276 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_loops_corners, st_stairs_6, minmay_misc_feat_hallway, minmay_crystal_room Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.2 Ranged Weapons | | 1.8 Dodging | | 2.4 Spellcasting | | 1.0 Hexes | | 4.7 Fire Magic | | 0.9 Action || total ---------------------------++------- Fire: Sling || 40 Armour: Skin || 17 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 288 | 288 | 0 | 0 | 166 | 1 | 288.0 | Dungeon | 288 | 288 | 0 | 0 | 166 | 1 | 288.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 288 daAuts