Seeded DCSS version 0.34-a0-299-g28cf5388ae (webtiles) character file. Game seed: 5247421046366065435 (custom seed) 54 brinewave the Grave Robber (level 4, -2/19 (30) HPs) Began as a Formicid Necromancer on July 6, 2025. Slain by Terence ... wielding a +2 flail of draining (4 damage) ... on level 2 of the Dungeon. The game lasted 00:07:37 (969 turns). brinewave the Grave Robber (Formicid Necromancer) Turns: 969, Time: 00:07:38 HP: -2/19 (30) AC: 2 Str: 12 XL: 4 Next: 12% MP: 5/8 EV: 11 Int: 17 God: Gold: 9 SH: 0 Dex: 14 Spells: 6/9 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... e - amulet of regeneration Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very heavily drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. You spent 48 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 9 stones Armour b - a +0 robe (worn) Jewellery e - an amulet of regeneration (worn) Scrolls i - a scroll of noise {unknown} k - a scroll of identify {unknown} Potions c - a potion of magic f - a potion of mutation {unknown} g - a potion of berserk rage {unknown} h - a potion of brilliance {unknown} j - a potion of curing Skills: - Level 1.7 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting * Level 5.0 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 2% 1 b - Grave Claw Necr 38% 2d9 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 19% 2d7 7% 3 Animate Dead Necr 19% N/A 22% 4 Curse of Agony Necr 19% N/A 52% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) The Realm of Zot is guarded by orbs of fire. Altars: Shops: D:2 ! Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Your soul wisp touches Terence but does no damage. You barely miss Terence. Terence is moderately wounded. Your soul wisp touches Terence but does no damage. Terence hits you with a +2 flail of draining. You feel drained. Your soul wisp touches Terence but does no damage. There is an open door here. Terence attacks as he pursues you! Terence closely misses you. Terence hits you with a +2 flail of draining! You feel drained. There is a stone staircase leading down here. Your soul wisp touches Terence but does no damage. A rat comes into view. Found a scroll labelled ORUNLE GEOG. Terence attacks as he pursues you! Terence hits you with a +2 flail of draining. You feel drained. Your soul wisp returns to where it belongs. Terence is no longer weakened. The rat squeaks loudly. The rat barely misses you. The rat bites you but does no damage. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +2 flail of draining and wearing a +3 ring mail of willpower (moderately wounded, chance to affect: 23%) Terence resists with almost no effort. Terence barely misses you. The rat barely misses you. You see here a scroll labelled ORUNLE GEOG. Terence hits you with a +2 flail of draining. You feel drained. The rat bites you. Terence attacks as he pursues you! Terence hits you with a +2 flail of draining! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The rat closely misses you. Terence hits you with a +2 flail of draining. You die... Terence says, "Finally, peace and quiet." ########### #>...+....>..# ##...##....†.# #....#......# #....#......####### ##...#......'...... #...##.....#####.# #...##.....# #...# #...##.....# #.### #@@.##.....# #.# #.r.######## #.# #..?# #.# #...# #.# #...# #.### ##### #.#.. #.#)# #.#.# #.... You could see Terence and a rat. Vanquished Creatures Jessica (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards 3 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:2) 2 endoplasms (D:1) 2 ball pythons (D:1) 2 bats (D:1) 4 goblins (D:1) 3 kobolds (D:1) 3 rats (D:1) 17 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brinewave the Formicid Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 244 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 582 | D:1 | Learned a level 2 spell: Grave Claw 626 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 840 | D:2 | Found Elluaz's Distillery. 842 | D:2 | Noticed Jessica 844 | D:2 | Killed Jessica 845 | D:2 | Reached XP level 4. HP: 30/30 MP: 8/8 867 | D:2 | Bought a potion of curing for 36 gold pieces 867 | D:2 | Bought a potion of moonshine for 12 gold pieces 907 | D:2 | Reached skill level 5 in Necromancy 935 | D:2 | Noticed Terence 969 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_rooms, minmay_misc_feat_more_columns D:2: layout_basic, serial_shops, nicolae_shop_window_shopping, uniq_terence, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.0 Necromancy | 5 | 5.0 Dodging | | 1.7 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 66 | 12 || 78 Cast: Soul Splinter | 26 | 5 || 31 Grave Claw | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 31 | 16 || 47 Dodge: Dodged | 49 | 7 || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 967 | 955 | 12 | 19 | 573 | 2 | 483.5 | Dungeon | 967 | 955 | 12 | 19 | 573 | 2 | 483.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 839 daAuts D:2: 128 daAuts