Seeded DCSS version 0.34-a0-1071-g4a20da8d68 (webtiles) character file. Game seed: 617098579399049471 (custom seed) 3 brinewave the Conjurer (level 1, 0/2 (12) HPs) Began as a Deep Elf Reaver on Nov 2, 2025. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:40 (139 turns). brinewave the Conjurer (Deep Elf Reaver) Turns: 139, Time: 00:02:40 HP: 0/2 (12) AC: 3 Str: 9 XL: 1 Next: 41% MP: 6/6 EV: 11 Int: 17 God: Gold: 29 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.20/turn %: no passive effects @: extremely drained A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Skills: - Level 1.5 Fighting - Level 3.0 Short Blades - Level 2.4 Dodging - Level 3.0 Spellcasting - Level 3.2 Conjurations + Level 1.2 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 40% 2d8 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 16% 3d8 19% 2 Hailstorm Conj/Ice 8% 3d5 36% 3 Rending Blade Conj/Frge 8% 2d6 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Ouch! That really hurt! The ball python barely misses you. Aiming: Kiss of Death (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (severely wounded, 100% to hit) The fragment of death hits the ball python. The ball python is drained! You kill the ball python! You feel drained. You start resting. Magic restored. You now have 16 gold pieces. Okay, then. You now have 29 gold pieces (gained 13). You open the door. A bat and a ball python come into view. The ball python hisses angrily. You hear an angry hiss. A bat comes into view. You miss the bat. The bat barely misses you. The bat hits you but does no damage. You hit the bat. The bat is moderately wounded. The bat misses you. The bat barely misses you. You barely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. You hit the bat. The bat is severely wounded. The bat closely misses you. The bat barely misses you. The bat hits you but does no damage. You completely miss the bat. The bat is severely wounded. The bat hits you. Ouch! That really hurt! You barely miss the bat. The bat is severely wounded. The bat hits you. Ouch! That really hurt! You die... .# #.# .# #.# .# #.# . .# #.# .. .# #.# .S. .# #.# .... .###.###### ....b ..........##############...... ................@bS....'...... #######.#.##############...... #...# #.#.# ###.. #.<.###.#.# ....#.#...## .####.###.. .).†..###.# ...≈≈...#.# ...§≈.....# You could see a bat and a ball python. Vanquished Creatures A hobgoblin (D:1) 2 ball pythons (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brinewave the Deep Elf Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 6/6 43 | D:1 | Reached skill level 1 in Necromancy 139 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic Skill XL: | 1 | ---------------+----+----- Necromancy | 1 | 1.2 Fighting | | 1.5 Short Blades | | 3.0 Dodging | | 2.4 Spellcasting | | 3.0 Conjurations | | 3.2 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Short sword || 12 Cast: Kiss of Death || 4 Armour: Leather armour || 10 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 137 | 137 | 0 | 9 | 0 | 1 | 137.0 | Dungeon | 137 | 137 | 0 | 9 | 0 | 1 | 137.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 137 daAuts