brinewave Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 10, D:1) a +0 club a kobold corpse (skeletalised by now) (6, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, -3, D:1) a hobgoblin skeleton (33, -17, D:1) a bat corpse (skeletalised by now) (39, 2, D:1) a +0 short sword a kobold skeleton (48, -4, D:1) a hobgoblin skeleton (50, -6, D:1) a +0 dagger (51, -28, D:1) a +0 club a bat skeleton a jackal skeleton (54, 3, D:1) a ball python skeleton (57, 1, D:1) a +0 short sword a +0 plate armour a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (6, -7, D:2) a +0 club a goblin corpse (skeletalised by now) (7, -9, D:2) a rat corpse (skeletalised by now) (8, -8, D:2) a +0 dagger (14, -11, D:2) a +0 robe (20, -17, D:2) a +0 club a goblin corpse (skeletalised by now) (22, -13, D:2) a +0 spear (24, -7, D:2) a +0 whip a rat skeleton (25, -29, D:2) a +0 club a goblin corpse (skeletalised by now) (34, 5, D:2) a +0 short sword (34, 25, D:2) a +0 dagger (42, -4, D:2) a +0 dagger a goblin skeleton (42, -2, D:2) a +0 dagger (43, -15, D:2) a bat skeleton (43, 20, D:2) a rat skeleton (43, 22, D:2) a hobgoblin skeleton (44, -15, D:2) a rat skeleton (44, -10, D:2) the medusa talisman of Makhleb's Castigation {Rampage rElec rF- Str-4} [medusa talisman] Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str-4: It affects your strength (-4). (54, -21, D:2) a +0 buckler (60, -8, D:2) a +0 dagger (63, 5, D:2) a ball python skeleton (70, -8, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ympaigey's Weapon Boutique a +4 dagger of electrocution (378 gold) the +9 orcbow of Toothy Resourcefulness {freeze, ^Drain rF- rN+++ rCorr} (1024 gold) ^Drain: It drains your maximum health when unequipped. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. 5 poisoned darts (42 gold) a +4 flail of protection (366 gold) 2 throwing nets (84 gold) a +0 triple crossbow (280 gold) a +2 heavy sling (205 gold) a +0 rapier (77 gold) a +0 spear (42 gold) (0, 0, D:3) the +1 robe of True Grit {*Slow +Inv rN+ Dex+3} *Slow: It may slow you when you take damage. +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (5, 0, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (5, 34, D:3) a rat corpse (skeletalised by now) (8, 10, D:3) a +0 leather armour (9, 4, D:3) a +0 robe (9, 30, D:3) a parchment of Kinetic Grapnel (9, 34, D:3) a bat corpse (skeletalised by now) (14, -1, D:3) a +0 short sword a kobold corpse (skeletalised by now) (29, -10, D:3) a +0 hand axe a ball python skeleton a bat skeleton (39, 3, D:3) a ball python corpse (skeletalised by now) (46, 15, D:3) a potion of moonshine Level 4 of the Dungeon (12, 3, D:4) a +0 club (23, 9, D:4) a +0 ring mail (25, 15, D:4) a +0 club (34, -26, D:4) a jackal corpse (skeletalised by now) (34, -25, D:4) a ball python corpse (skeletalised by now) (36, -8, D:4) a jackal corpse (skeletalised by now) (36, -7, D:4) a +0 dagger a jackal corpse (skeletalised by now) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (25, 9, D:5) a black bear corpse (skeletalised by now) (26, 0, D:5) a +0 flail (34, 15, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (41, 16, D:5) a +0 war axe (49, 18, D:5) an adder corpse (52, -7, D:5) a +0 chain mail