Seeded DCSS version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 1711760894999783394 (custom seed) 2482 brinewave the Magician (level 9, -17/51 HPs) Began as a Tengu Conjurer on Dec 7, 2025. Was an Initiate of Vehumet. Killed by vampiric draining ... invoked by a vampire (18 damage) ... on level 7 of the Dungeon on Dec 8, 2025. The game lasted 00:33:16 (8604 turns). brinewave the Magician (Tengu Conjurer) Turns: 8604, Time: 00:33:16 Health: -17/51 AC: 3 Str: 12 XL: 9 Next: 52% Magic: 13/29 EV: 32 Int: 22 God: Vehumet [......] Gold: 220 SH: 0 Dex: 12 Spells: 14/21 levels left rFire . . . (100%) h - +0 dagger (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) i - scarf {Repulsion} rCorr + (50%) q - +0 pair of gloves {Str+3} SInv . (no amulet) Will ..... g - ring of resist corrosion Stlth ++ b - ring of magical power HPRegen 0.28/turn MPRegen 0.21/turn %: repel missiles, acrobat @: acrobatic, flying A: beak, talons 3, evasive flight, acrobatic a: Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 355 gold pieces. You spent 135 gold pieces at shops. Inventory: Hand Weapons h - a +0 dagger of flaming (weapon) l - a +1 hand axe of venom m - a +1 hand axe of electrocution o - a +0 sling Missiles e - 10 stones j - 10 poisoned darts k - 3 boomerangs r - a curare-tipped dart Armour a - a +0 robe (worn) c - a scarf of invisibility f - a +0 tower shield i - a scarf of repulsion (worn) n - the +1 leather armour "Qydding" {rElec Regen+} (You found it on level 5 of the Dungeon) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. q - a +0 pair of gloves of strength (worn) s - a +2 leather armour of poison resistance Magical Staves d - a staff of alchemy Jewellery b - a ring of magical power (worn) g - a ring of resist corrosion (worn) p - a +6 ring of intelligence Wands p - a wand of polymorph (13) Scrolls I - a scroll of immolation e - a scroll of poison {unknown} t - 3 scrolls of teleportation h - a scroll of fear {unknown} b - a scroll of blinking n - a scroll of enchant weapon {unknown} d - a scroll of brand weapon {unknown} c - a scroll of silence {unknown} l - a scroll of noise {unknown} m - a scroll of torment {unknown} i - 2 scrolls of identify Potions g - 3 potions of magic A - 5 potions of attraction d - 3 potions of moonshine b - 3 potions of brilliance k - a potion of enlightenment {unknown} w - 2 potions of heal wounds L - 2 potions of lignification M - 3 potions of mutation c - 2 potions of curing h - 2 potions of haste f - 2 potions of might {unknown} Skills: - Level 3.2 Fighting - Level 6.8 Dodging - Level 2.0 Stealth - Level 6.9 Spellcasting - Level 6.3 Conjurations + Level 5.8 Translocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 28% 1d5 9% 1 Kiss of Death Conj/Necr 84% 2d11 2% 1 Poisonous Vapours Alch/Air 28% 1d1 9% 1 Ensorcelled Hibernation Hex/Ice 14% N/A 13% 2 Brom's Barrelling Bould Conj/Erth 21% 2d6 22% 4 Fulminant Prism Conj/Alch 10% 3d9 22% 4 Passwall Erth 7% N/A 26% 3 Swiftness Air 7% N/A 26% 3 Cigotuvi's Putrefaction Necr/Air 7% N/A 63% 4 Eringya's Surprising Cr Summ 7% N/A 63% 4 Martyr's Knell Necr/Summ 7% N/A 63% 4 Death Channel Necr 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire, wielding a +0 dagger (heavily damaged, 81% to hit) The searing ray hits the vampire. The vampire is heavily damaged. (Press . to maintain the ray.) The vampire hits you with a +0 dagger! The vampire bites you but does no damage. The searing ray misses the vampire. The vampire hits you with a +0 dagger. The vampire closely misses you. The searing ray hits the vampire. The vampire is severely damaged. The vampire draws life force from you! * * * LOW HITPOINT WARNING * * * The vampire is healed by the life force! The searing ray hits the vampire. The vampire is heavily damaged. You finish channelling your searing ray. The vampire barely misses you. The vampire closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire, wielding a +0 dagger (heavily damaged, 81% to hit) The searing ray hits the vampire. The vampire is severely damaged. (Press . to maintain the ray.) The vampire draws life force from you! * * * LOW HITPOINT WARNING * * * The vampire is healed by the life force! The searing ray hits the vampire. The vampire is severely damaged. The vampire hits you with a +0 dagger! * * * LOW HITPOINT WARNING * * * The vampire barely misses you. The searing ray hits the vampire but does no damage. The vampire is severely damaged. The vampire draws life force from you!! You die... ##.#####...### #..........)[# #..##.######.# #..#.......#[# #..#..####.#[# ##..#..# #.#.# #...#..# #.#.# #.#.#..# #.#.# #####.#.#.[####@#.# #.....#.#<....V.#.# ##.#####.###.......# .#.### #...........# .....#######......## #>.............)..# ##...##########.### #...# #)# #...# #)# You could see a vampire. Vanquished Creatures Prince Ribbit (D:5) Grinder (D:4) Eustachio (D:5) 4 humans (D:7) An ogre (D:7) A kobold brigand (D:7) 2 bullfrogs 3 scorpions 2 rock fish (D:7) 4 marrowcudas 3 hounds 3 jellies 3 orc priests A drude (D:7) A clockroach (D:5) 2 sleepcaps (D:6) An iguana (D:6) 3 orc wizards 3 adders A shadow imp (D:4) 2 white imps 2 ufetubi 5 dart slugs 2 ribbon worms 28 orcs 5 hobgoblins 3 jackals (D:4) 2 quokkas 6 ball pythons 9 bats 7 endoplasms A frilled lizard (D:3) 11 goblins 12 kobolds 7 rats 143 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brinewave the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 171 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 382 | D:1 | Learned a level 2 spell: Searing Ray 1214 | D:2 | Reached XP level 3. HP: 20/20 MP: 2/7 1287 | D:2 | Reached skill level 1 in Fighting 1458 | D:2 | Found an iron altar of Okawaru. 2414 | D:3 | Reached XP level 4. HP: 23/27 MP: 3/8 2997 | D:3 | Found a faded altar of an unknown god. 2997 | D:3 | Encountered a rust devil 3382 | D:4 | Found Zin's Purification Station. 3385 | D:4 | Found a glowing silver altar of Zin. 3390 | D:4 | Bought a potion of curing for 135 gold pieces 3434 | D:4 | Encountered Ijyb 3434 | D:4 | Encountered a bullfrog 3762 | D:4 | Reached XP level 5. HP: 25/32 MP: 3/9 3935 | D:5 | Entered Level 5 of the Dungeon 3937 | D:5 | Encountered Eustachio 4445 | D:4 | Found a burning altar of Makhleb. 4493 | D:4 | Reached XP level 6. HP: 37/37 MP: 10/10 4540 | D:5 | Encountered Prince Ribbit 4788 | D:5 | Encountered Grinder 4805 | D:4 | Paralysed by Grinder for 2 turns 4807 | D:4 | Killed Grinder 4808 | D:4 | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 4808 | D:4 | Reached XP level 7. HP: 14/41 MP: 5/11 5573 | D:5 | Identified the +1 ring mail of the Fife {rN+ Int-5 Slay+2} 5871 | D:5 | Killed Eustachio 5921 | D:5 | Found a shadowy altar of Dithmenos. 5979 | D:5 | Killed Prince Ribbit 5980 | D:5 | Reached skill level 5 in Spellcasting 5980 | D:5 | Reached XP level 8. HP: 46/46 MP: 14/16 6052 | D:5 | Identified the +1 leather armour "Qydding" {rElec Regen+} 6203 | D:5 | Found a statue of an orb of winter. 6243 | D:5 | Found a staircase to the Ecumenical Temple. 6243 | D:5 | Found a statue of an orb of winter. 7407 | Temple | Entered the Ecumenical Temple 7435 | Temple | Became a worshipper of Vehumet 7435 | Temple | Offered knowledge of Kinetic Grapnel by Vehumet. 7467 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 7731 | D:7 | Reached skill level 1 in Translocations 7865 | D:7 | Reached XP level 9. HP: 51/51 MP: 19/20 8167 | D:7 | Reached skill level 5 in Translocations 8603 | D:7 | HP: 1/51 [vampire/+0 dagger (8)] 8604 | D:7 | Killed from afar by a vampire Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, minmay_cupped D:2: layout_loops_ring, basic_altar D:3: layout_basic, dreamdust_ecumenical_altar_sealed_demon, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_large_a, chequers_serial_rivers_small_3, chequers_serial_rivers_small_3, chequers_serial_rivers_small_b D:4: layout_basic, zin_purify, lemuel_crystal_altar, uniq_ijyb D:5: layout_loops_cross, grunt_dithmenos_smoke_and_mirrors, minmay_temple_entry_from_below_a, uniq_prince_ribbit1, uniq_grinder, uniq_eustachio D:6: nicolae_cairo_tiling_large, layout_gridville D:7: layout_basic, serial_shops, shop, minmay_ruffians Temple: mainiacjoe_temple_bowtie_tessellation Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 6 | 6.3 Fighting | 2 3 | 3.2 Dodging | 4 6 | 6.8 Spellcasting | 5 6 | 6.9 Translocations | 3 5 | 5.8 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 5 | 8 | 17 || 30 Melee: Dagger | 5 | 8 | 17 || 30 Kick | 1 | 2 | 2 || 5 Peck | 1 | 1 | 1 || 3 Cast: Magic Dart | 79 | 76 | 87 || 242 Searing Ray | 2 | 8 | 61 || 71 Read: Identify | 2 | 1 | 4 || 7 Immolation | | 1 | || 1 Blinking | | 1 | || 1 Teleportation | | | 1 || 1 Vulnerability | | | 1 || 1 Stab: Sleeping | 2 | | 1 || 3 Armour: Robe | 6 | 43 | 38 || 87 Dodge: Dodged | 11 | 46 | 111 || 168 Repelled | | | 4 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8618 | 8153 | 465 | 1247 | 5078 | 8 | 1077.2 | Dungeon | 8564 | 8151 | 413 | 1247 | 5078 | 7 | 1223.4 | Temple | 54 | 2 | 52 | 0 | 0 | 1 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1692 daAuts D:3: 1516 daAuts D:6: 1480 daAuts D:5: 1211 daAuts D:2: 1071 daAuts D:1: 948 daAuts D:7: 644 daAuts Temple: 54 daAuts