Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 1169837693903897492 67 brinewave the Conjurer (level 4, 0/30 HPs) Began as a Barachi Hedge Wizard on Dec 22, 2025. Slain by an orc ... wielding a +0 flail (4 damage) ... on level 4 of the Dungeon. The game lasted 00:04:56 (1731 turns). brinewave the Conjurer (Barachi Hedge Wizard) Turns: 1731, Time: 00:04:56 Health: 0/30 AC: 3 Str: 12 XL: 4 Next: 18% Magic: 3/8 EV: 11 Int: 16 God: Gold: 89 SH: 0 Dex: 11 Spells: 8/9 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) e - +0 cloak rCorr . (100%) (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth ++ g - ring of willpower HPRegen 0.25/turn h - ring of see invisible MPRegen 0.11/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 6 curare-tipped darts f - 10 stones Armour b - a +0 robe (worn) c - a +0 hat (worn) e - a +0 cloak (worn) Jewellery g - a ring of willpower (worn) h - a ring of see invisible (worn) Talismans i - a quill talisman Scrolls c - a scroll of revelation {unknown} e - a scroll of poison {unknown} h - a scroll of teleportation {unknown} k - a scroll of fog {unknown} l - a scroll of acquirement {unknown} m - a scroll of blinking {unknown} Potions d - 2 potions of might {unknown} f - a potion of curing {unknown} w - 3 potions of heal wounds n - 2 potions of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 3.2 Spellcasting + Level 4.8 Conjurations - Level 1.2 Summonings - Level 0.8 Necromancy - Level 1.1 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 17% 2 Call Imp Summ 12% N/A 17% 2 Freeze Ice 8% 1d3 19% 1 Grave Claw Necr 10% 2d7 19% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Call Canine Familiar Summ 6% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The magic dart hits the orc but does no damage. It was a potion of heal wounds. You feel much better. j -> w - 3 potions of heal wounds The adder bites you. You are poisoned. The adder poisons you! The orc hits you with a +0 flail! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. The orc hits you with a +0 flail. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. You kill the adder! You feel sick. The orc closely misses you. You hit the orc. The orc is lightly wounded. You feel sick. The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The orc misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 flail and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits the orc. The orc is moderately wounded. You feel sick. The orc closely misses you. The orc barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 flail and wearing a +0 chain mail (moderately wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. You feel sick. You are no longer poisoned. The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 flail. You die... #.........~≈~~... ...# #...<....~~~.~.. .....##..#.....~≈~~... #..?.....##....≈~~.~.. #.............~~~~~~.. #..#.....oo....~~≈.... #. ##....oS###~~.~~~.. #......###~~~≈~... ##:...o.#@.~~~≈~.. #.....ooo.≈~~~... #...#######~~~~... #### ~~≈≈... ≈~~... ≈≈~..# ..... ..##. ## You could see 3 orcs. Vanquished Creatures A gnoll (D:3) 4 adders A dart slug (D:1) A ribbon worm (D:2) 2 hobgoblins (D:3) 4 ball pythons 2 bats 3 endoplasms (D:1) 2 goblins 5 kobolds 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brinewave the Barachi Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 326 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 362 | D:1 | Reached skill level 3 in Conjurations 1086 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 1210 | D:2 | Reached skill level 4 in Conjurations 1705 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/8 1723 | D:4 | HP: 1/30 [orc/+0 flail (6)] 1731 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_rooms, chequers_serial_rivers_room_a D:2: layout_loops_ring, serial_bayou_pond_d D:3: layout_loops_cross, minmay_cupped D:4: layout_cave_pools, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_small_3, chequers_serial_rivers_large_b, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b, portal_sewer_entry_f Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 3 4 | 4.8 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 3.2 Summonings | | 1.2 Necromancy | | 0.8 Translocations | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 27 | 4 || 31 Melee: Dagger | 27 | 4 || 31 Cast: Magic Dart | 79 | 6 || 85 Drink: Heal wounds | | 1 || 1 Magic | | 1 || 1 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 21 | 16 || 37 Dodge: Dodged | 15 | 11 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1905 | 1876 | 29 | 146 | 1411 | 4 | 476.2 | Dungeon | 1905 | 1876 | 29 | 146 | 1411 | 4 | 476.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1049 daAuts D:1: 718 daAuts D:3: 110 daAuts D:4: 26 daAuts