brinewave Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (10, -17, D:1) a +0 leather armour (17, 15, D:1) a bat corpse (skeletalised by now) (18, 8, D:1) a +0 club a goblin skeleton (23, 6, D:1) a +0 chain mail (28, 12, D:1) a +0 club a +0 whip (30, -19, D:1) a +0 leather armour (35, 1, D:1) a bat skeleton (39, 2, D:1) a +0 hand axe (47, -19, D:1) a +0 dagger (48, 17, D:1) a ball python corpse (skeletalised by now) (50, 4, D:1) a +0 short sword (52, -1, D:1) a +0 hand axe (52, 7, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 3, D:2) a +0 ring mail (21, 1, D:2) an orb of mayhem (35, -1, D:2) a +0 dagger a kobold corpse (39, 11, D:2) a +0 ring mail (40, -2, D:2) a +0 short sword (40, 23, D:2) a +0 dagger a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (40, 25, D:2) a jackal corpse (42, 12, D:2) a +0 flail (43, 0, D:2) the inkwell talisman "Duptegye" {Rampage rC+ rN++ Int-5} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Int-5: It affects your intelligence (-5).