brinewave Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (0, 1, D:1) a frilled lizard skeleton (1, 8, D:1) a +0 dagger (4, -4, D:1) a rat skeleton (4, -2, D:1) a +0 short sword a jackal skeleton a jackal skeleton a kobold skeleton a jackal skeleton (6, 3, D:1) a +1 devious dagger (7, 19, D:1) a quokka skeleton (8, 19, D:1) a ball python skeleton (9, 19, D:1) a hobgoblin skeleton (9, 24, D:1) a +0 ring mail (14, -3, D:1) a +0 dagger a goblin skeleton (14, 22, D:1) a hobgoblin skeleton (19, -9, D:1) a +0 short sword a kobold skeleton (19, -8, D:1) a jackal skeleton (22, 14, D:1) a +0 club (23, 10, D:1) a +0 trident (23, 25, D:1) a ball python corpse (skeletalised by now) (28, -19, D:1) a rat corpse (skeletalised by now) (33, -5, D:1) a +0 whip (35, 21, D:1) a quokka skeleton (36, 20, D:1) a +0 club (38, 0, D:1) a jackal skeleton (40, 21, D:1) a quokka skeleton (48, 3, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (2, 13, D:2) a +0 ring mail (8, 19, D:2) a +0 helmet (13, 22, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, 10, D:2) a rimehorn talisman (17, 21, D:2) a bat skeleton (17, 22, D:2) a rat skeleton (20, 4, D:2) a +0 club (24, 25, D:2) the +9 short sword of Imbibing Execution {freeze, Will+ rCorr Dex+2} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (32, 9, D:2) a +0 dagger a +0 robe (32, 14, D:2) a rat skeleton (33, 6, D:2) a +0 flail (33, 10, D:2) an adder skeleton (37, 2, D:2) a +0 leather armour (39, 2, D:2) a +0 spear a gnoll skeleton (39, 3, D:2) a +0 flail (39, 4, D:2) a +0 club a gnoll skeleton Level 3 of the Dungeon (0, 0, D:3) a ball python skeleton (1, -11, D:3) a +0 helmet of light (2, -11, D:3) a +0 robe (2, -1, D:3) a bat skeleton (5, 29, D:3) the +2 scale mail "Vauzybek" {Fly rN+ Int-3 Stlth+} Fly: It grants you flight. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (7, 22, D:3) a +2 dagger of venom a goblin corpse (skeletalised by now) (9, 12, D:3) a +0 dagger (11, 12, D:3) a +0 spear (24, -1, D:3) a +0 long sword (25, 3, D:3) a +0 club a kobold skeleton (33, -3, D:3) a +0 club an orc skeleton (35, -7, D:3) a +0 scale mail a +0 dagger a +0 dagger a goblin skeleton (36, -7, D:3) a +2 devious short sword a +0 dagger an orc skeleton an orc skeleton (36, -6, D:3) a +0 morningstar an orc skeleton (44, -15, D:3) a bat corpse (skeletalised by now) (45, -15, D:3) a goblin corpse (skeletalised by now) (46, -21, D:3) an orc corpse (skeletalised by now) (47, -15, D:3) a goblin corpse (skeletalised by now) (48, -19, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (4, 14, D:4) a +0 hand axe a +0 war axe (5, 15, D:4) a +0 short sword (5, 16, D:4) a +0 dagger a goblin corpse (skeletalised by now) (17, 5, D:4) a +0 robe (35, 25, D:4) a hobgoblin corpse (36, 5, D:4) a +0 spear Level 5 of the Dungeon (8, -5, D:5) 15 gold pieces (9, -2, D:5) a +0 dagger (14, 8, D:5) a +0 leather armour of willpower (17, 4, D:5) a +0 falchion a +0 leather armour the human corpse of Eustachio (skeletalised by now) (29, -15, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon the Ecumenical Temple