brinewave Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, 6, D:1) a rat skeleton (19, -34, D:1) a +0 club (19, -33, D:1) a quokka skeleton (19, 2, D:1) a staff of alchemy (23, -38, D:1) a ball python skeleton (23, 0, D:1) a +0 club a +0 dagger a kobold skeleton a kobold skeleton (27, -32, D:1) a +0 dagger (30, -29, D:1) a +0 ring mail (32, -25, D:1) a +0 ring mail (32, 9, D:1) a +0 whip a gnoll skeleton (43, -37, D:1) a frilled lizard skeleton (43, -36, D:1) a +0 dagger a kobold skeleton (46, -12, D:1) a +0 club (48, 5, D:1) a jackal skeleton (50, -24, D:1) a +0 scale mail (51, -19, D:1) a +0 scale mail (53, -17, D:1) a hobgoblin skeleton Level 2 of the Dungeon (6, -11, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (7, -10, D:2) a +0 whip a kobold corpse (skeletalised by now) (13, 7, D:2) an adder corpse (skeletalised by now) (16, 16, D:2) a +0 club (19, 3, D:2) a +0 dagger a kobold skeleton (29, -13, D:2) an adder skeleton (29, -6, D:2) a +0 club (37, -17, D:2) a +0 ring mail (43, -18, D:2) a +0 sling (51, -6, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 leather armour of Vice {Bane Str+3 Dex+2} (2950 gold) Bane: It inflicts you with a random bane when you equip it. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the lupine talisman of the Doldrums {Stlth+} (3600 gold) [lupine talisman] Stlth+: It makes you more stealthy. the +5 mace of Starshine {pain, rCorr} (4510 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the ring "Pueriteq" {rPois Str+2} (3120 gold) [ring of poison resistance] rPois: It protects you from poison. Str+2: It affects your strength (+2). the +0 hand axe of the Enchanting Salmon {protect, rElec} (1760 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the medusa talisman "Xacoawus" {rF+ Int+8} (6530 gold) [medusa talisman] rF+: It protects you from fire. Int+8: It affects your intelligence (+8). the blade talisman of Xot Anis {Harm} (6000 gold) [blade talisman] Harm: It increases damage dealt and taken. the cold staff of the Brewing Scorpion {rF- rC+ rCorr Dex-2 Summ Ice} (3200 gold) [staff of cold] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. the ring "Feopuent" {rN+ EV+5 Str-2 Int+5} (5350 gold) [ring of evasion] rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). the air staff of Greed {rElec rPois rF+ Forge Air} (4880 gold) [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Forge: It increases the power of your Forgecraft spells. Air: It increases the power of your Air spells. the ring of Gouh Pil {rElec rPois rF+ Str+3 Int+3} (5360 gold) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). the ring of Light {Dex+6 Slay+3} (5560 gold) [ring of dexterity] Dex+6: It affects your dexterity (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +0 helmet "Bumask" {rN+} (1570 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the earth staff "Aciabaomp" {rCorr Earth} (3760 gold) [staff of earth] rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. the ring of Gucilace {rPois rF- rN+ Int+8} (4100 gold) [ring of positive energy] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+8: It affects your intelligence (+8). the fire staff "Hydrabane" {rF+ rCorr Str-2 Dex+3 Fire Alch} (4530 gold) [staff of fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. the +2 leather armour of Lucidity {Int+3 Slay+3} (3790 gold) Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the ring of Coronation {^Drain AC+4 Str+6 Dex+4} (5840 gold) [ring of protection] ^Drain: It drains your maximum health when unequipped. AC+4: It affects your AC (+4). Str+6: It affects your strength (+6). Dex+4: It affects your dexterity (+4). the riddle talisman of the Loofah {-Tele Rampage Str+4 Dex+4} (10140 gold) [riddle talisman] -Tele: It prevents most forms of teleportation. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). the ring of Pride {Str+4 Dex+6} (5140 gold) [ring of dexterity] Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). (9, 8, D:3) a bat skeleton (10, 6, D:3) a +0 long sword (13, 25, D:3) a +0 club (19, 26, D:3) a +0 hand axe of holy wrath (unseen) (22, 23, D:3) a +0 short sword of holy wrath (unseen) (22, 29, D:3) a +0 short sword of holy wrath (unseen) (23, 5, D:3) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (23, 7, D:3) a +0 club a +0 dagger a frilled lizard corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, 6, D:3) a +0 short sword a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, 7, D:3) a +0 short sword (31, 35, D:3) a +0 hand axe (38, 38, D:3) a +0 club a +0 hand axe a +0 dagger a +0 robe a +0 mace a +0 leather armour a +0 flail an orc corpse (skeletalised by now) (48, 15, D:3) a +0 robe (48, 16, D:3) a +0 quarterstaff (49, 10, D:3) a +0 whip (51, 9, D:3) a +0 dagger (57, 24, D:3) the +7 halberd "Jeisoos" {entangle, Str+4 Int+5} Str+4: It affects your strength (+4). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (59, 3, D:3) a +0 dagger (60, 24, D:3) a medusa talisman (64, -5, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a staff of conjuration (1, -2, D:4) a +0 short sword a ball python corpse (skeletalised by now) (8, 12, D:4) a +0 club a goblin corpse (skeletalised by now) (9, 19, D:4) a quokka corpse (skeletalised by now) (10, 19, D:4) a ball python corpse (skeletalised by now) (20, -15, D:4) a +0 leather armour a hobgoblin corpse (skeletalised by now) (23, -1, D:4) a +0 whip (29, 20, D:4) a +0 dagger a +0 robe a +0 antimagic dagger a +0 robe an orc corpse (skeletalised by now) (31, -8, D:4) a +0 flail a +0 leather armour (32, -8, D:4) a +0 dagger a +0 robe (33, -8, D:4) a +0 club a +0 club a +0 leather armour a goblin skeleton an orc skeleton (40, 20, D:4) a +0 whip a +0 leather armour (41, 6, D:4) a +0 leather armour (43, 20, D:4) a ball python skeleton (48, 3, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (8, 3, D:5) a +0 leather armour (29, 24, D:5) a +0 club (30, 10, D:5) a +0 ring mail (40, 49, D:5) a +0 whip (41, 49, D:5) a +0 club a +0 chain mail (42, 49, D:5) a +0 spear a gnoll corpse (skeletalised by now) (47, 18, D:5) an orb of guile (51, 42, D:5) a +0 whip (65, 17, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (11, 14, D:6) a +0 dagger (19, -20, D:6) a +0 dagger (19, -10, D:6) a +0 orcbow (25, 8, D:6) a +0 dagger (25, 15, D:6) a +0 morningstar a +0 chain mail a +0 dagger a +0 scale mail an orc skeleton an orc skeleton (26, 14, D:6) a +0 short sword of venom (28, -9, D:6) a +0 club (28, 7, D:6) a +0 flail a +0 robe (35, -5, D:6) an iguana skeleton (39, 17, D:6) an iguana skeleton (41, -15, D:6) a +0 club (41, 27, D:6) a troll corpse (skeletalised by now) (55, 4, D:6) a +0 morningstar a +0 leather armour an orc corpse (skeletalised by now) (56, 3, D:6) a +0 dagger a +0 flail an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (56, 4, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a bullfrog corpse (skeletalised by now) (8, -15, D:7) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (15, 13, D:7) an iguana corpse (skeletalised by now) (17, -3, D:7) a +0 leather armour (24, 0, D:7) a +0 club (26, 11, D:7) a +0 leather armour a +0 whip (31, 2, D:7) a +3 halberd of freezing a +0 robe (33, -26, D:7) a parchment of Call Imp (36, -6, D:7) a +0 robe a +0 halberd the orc skeleton of Blorkula the orcula (41, -2, D:7) a +0 chain mail (45, -12, D:7) a +0 giant spiked club (46, -1, D:7) a +0 chain mail (51, -26, D:7) a +0 mace (52, 3, D:7) a parchment of Sandblast (53, 1, D:7) a +0 robe a +3 battleaxe (54, 1, D:7) a +0 robe a +3 scimitar Level 8 of the Dungeon (0, 0, D:8) 2 poisoned darts (1, 0, D:8) a poisoned dart (2, 0, D:8) a poisoned dart (5, 16, D:8) a +0 robe (8, 10, D:8) a +0 orcbow (9, -12, D:8) an electric eel corpse (skeletalised by now) an electric eel skeleton (9, 17, D:8) a +0 club a +0 dagger a +0 robe a +0 flail a +0 flail a +0 whip a +0 robe a +0 club a +0 leather armour a kobold corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (10, 15, D:8) a +0 short sword (10, 18, D:8) a +0 spear (13, 17, D:8) a howler monkey skeleton (14, -12, D:8) a poisoned dart (14, 17, D:8) a +0 spear a gnoll skeleton (15, 20, D:8) a +0 halberd a +0 robe (16, 13, D:8) the +3 flail "Daheiv" {flame, Str+5 Dex+2} Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (20, 12, D:8) a +0 dagger a +0 robe (21, 32, D:8) a +0 spear (33, 30, D:8) a +1 dagger of venom a kobold skeleton (34, 28, D:8) a +0 short sword a +0 short sword (34, 29, D:8) a +0 short sword a +0 short sword a kobold skeleton (34, 30, D:8) a +2 dagger of venom a kobold skeleton (35, 30, D:8) a +0 short sword a kobold skeleton Level 9 of the Dungeon (0, 0, D:9) 2 potions of moonshine (0, 2, D:9) 2 potions of moonshine (1, -2, D:9) a +0 spear a +0 short sword a +0 dagger a +0 robe 2 potions of moonshine a gnoll corpse (skeletalised by now) an orc corpse (skeletalised by now) (1, -1, D:9) 2 potions of moonshine (2, -5, D:9) 2 potions of moonshine (2, -2, D:9) a +0 war axe a +0 dagger a +0 spear an orc corpse (skeletalised by now) (2, -1, D:9) a +0 spear (3, -2, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (3, -1, D:9) a +0 spear (3, 1, D:9) 2 potions of moonshine (3, 2, D:9) 2 potions of moonshine (4, -7, D:9) 2 potions of moonshine (4, 2, D:9) 2 potions of moonshine the Ecumenical Temple a bailey (0, 0, Bailey) a potion of invisibility (0, 1, Bailey) a +0 hand axe a poisoned dart a potion of heal wounds (0, 2, Bailey) a +0 halberd a +0 scale mail a potion of magic an orc corpse (0, 4, Bailey) a +0 hand axe an orc corpse (1, -19, Bailey) a +0 spear an orc skeleton (1, 0, Bailey) a potion of magic (1, 1, Bailey) a +0 halberd a +0 halberd a +0 scale mail a +0 hand axe a potion of magic an orc corpse (1, 2, Bailey) a +0 spear a +0 scale mail 2 potions of invisibility (1, 4, Bailey) a +0 spear a +0 scale mail an orc corpse (2, -19, Bailey) a +0 spear an orc skeleton (2, -18, Bailey) a +0 trident a +3 ring mail (2, -17, Bailey) a +0 halberd a +0 ring mail an orc corpse (2, -2, Bailey) a +0 hand axe (2, 0, Bailey) a potion of brilliance (2, 3, Bailey) a +0 halberd an orc corpse (2, 4, Bailey) a +0 halberd a +0 ring mail an orc corpse (2, 5, Bailey) 2 poisoned darts (3, -22, Bailey) a +0 bardiche a +0 plate armour (3, -20, Bailey) a +0 halberd an orc skeleton (3, -19, Bailey) a +0 spear (4, -21, Bailey) a +0 hand axe (4, -20, Bailey) a +0 halberd a +0 halberd an orc corpse (4, -19, Bailey) a +0 halberd a +0 ring mail a +4 trident a +0 ring mail an orc corpse an orc skeleton