Dungeon Crawl Stone Soup version 0.35-a0-257-gf9e06672e4 (webtiles) character file. Game seed: 9020558047304899474 21 brinewave the Chiller (level 2, -8/21 HPs) Began as a Coglin Ice Elementalist on Apr 6, 2026. Mangled by an ogre ... wielding a +0 giant spiked club (29 damage) ... on level 2 of the Dungeon. The game lasted 00:04:16 (903 turns). brinewave the Chiller (Coglin Ice Elementalist) Turns: 903, Time: 00:04:17 Health: -8/21 AC: 2 Str: 8 XL: 2 Next: 87% Magic: 4/4 EV: 11 Int: 14 God: Gold: 52 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) b - +0 sling {Silke} rCold . . . (100%) f - +1 dagger (elec) {Seoyun} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons b - a +0 sling (weapon) {Silke} f - a +1 dagger of electrocution (offhand) {Seoyun} Missiles d - 4 poisoned darts e - 14 stones Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic d - 2 potions of enlightenment {unknown} f - a potion of attraction {unknown} j - 3 potions of curing {unknown} k - 2 potions of might {unknown} l - 2 potions of ambrosia {unknown} Skills: - Level 1.4 Fighting - Level 1.3 Long Blades + Level 0.6 Ranged Weapons - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 3.6 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 44% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 22% 1d4 17% 3 Ozocubu's Armour Ice 11% N/A 17% 3 Summon Ice Beast Ice/Summ 6% N/A 34% 3 Curse of Agony Necr 1% N/A 100% 5 Shatter Erth 0% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History There is an open door here. You now have 52 gold pieces (gained 9). j - 3 ruby potions (gained 1) k - 2 coppery potions (gained 1) You encounter an ogre. It is wielding a +0 giant spiked club. Found a tapered copper wand. Fire: b) +0 sling {Silke} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre shouts! Fire: b) +0 sling {Silke} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (72% to hit) You shoot a sling bullet. The sling bullet barely misses the ogre. Throw: 6 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (72% to hit) You throw a dart. The dart closely misses the ogre. Throw: 5 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (72% to hit) You throw a dart. The dart hits the ogre. The ogre is poisoned. The ogre looks more healthy. Fire: b) +0 sling {Silke} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 72% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. The ogre closely misses you. Fire: b) +0 sling {Silke} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 72% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... .........# ......#.. ....#......# ..... #.. ....#......# ..... ##. ..........## .... ## .../.....# # #.......# .##.......# .......O..### .......@....# ...#####....# #....# ###### You could see an ogre. Vanquished Creatures A dart slug (D:2) 3 hobgoblins A quokka (D:1) 3 ball pythons (D:1) A bat (D:2) 3 endoplasms (D:1) 2 frilled lizards A goblin (D:1) 5 kobolds 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brinewave the Coglin Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 84 | D:1 | Reached skill level 1 in Fighting 227 | D:1 | Reached XP level 2. HP: 20/21 MP: 4/4 432 | D:1 | Reached skill level 1 in Long Blades 886 | D:2 | Encountered an ogre 903 | D:2 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_eye, layout_loops_cross D:2: layout_basic, kennysheep_generic_room_3, minmay_tripent Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Long Blades | 1 | 1.3 Ranged Weapons | | 0.6 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Ice Magic | | 3.6 Action || total ---------------------------++------- Fire: Sling || 84 Throw: Dart || 2 Armour: Robe || 23 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 932 | 910 | 22 | 19 | 653 | 2 | 466.0 | Dungeon | 932 | 910 | 22 | 19 | 653 | 2 | 466.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 664 daAuts D:2: 267 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+