Seeded DCSS version 0.35-a0-268-g36cf4e329c (webtiles) character file. Game seed: 3282358456790312263 (custom seed) 70 brinewave the Shooter (level 3, -4/27 HPs) Began as a Demigod Hexslinger on Apr 13, 2026. Slain by Terence ... wielding a +4 hand axe of freezing (6 damage) ... on level 2 of the Dungeon. The game lasted 00:09:25 (1561 turns). brinewave the Shooter (Demigod Hexslinger) Turns: 1561, Time: 00:09:26 Health: -4/27 AC: 2 Str: 9 XL: 3 Next: 76% Magic: 6/6 EV: 11 Int: 15 God: Gold: 31 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . (100%) b - +1 dagger (flame) rCold + . . (50%) (no offhand) rNeg . . . (100%) f - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +1 sling b - a +1 dagger of flaming (weapon) Missiles e - 10 stones Armour d - a +0 leather armour f - a +0 robe (worn) Jewellery c - a ring of protection from cold (worn) Scrolls p - a scroll of poison c - a scroll of noise {unknown} e - a scroll of blinking {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of torment {unknown} m - a scroll of identify {unknown} Potions d - 2 potions of invisibility {unknown} f - a potion of might {unknown} k - a potion of curing {unknown} l - a potion of haste {unknown} n - a potion of moonshine {unknown} o - a potion of heal wounds {unknown} Skills: - Level 0.8 Fighting + Level 4.0 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 12% 2 Sandblast Erth 0% 2d4 24% 1 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Blink Tloc 0% N/A 36% 2 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Airstrike Air 0% 2d(0-16) 94% 4 Forge Lightning Spire Air/Frge 0% 3d4 94% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Your +1 dagger of flaming bursts into flame! b - a +1 dagger of flaming (weapon) Terence hits you with a +4 hand axe of freezing. You closely miss Terence. Terence closely misses you. You hit Terence. You burn Terence. Terence is moderately wounded. Terence hits you with a +4 hand axe of freezing. Terence freezes you. You closely miss Terence. Terence is lightly wounded. Terence misses you. You hit Terence. You burn Terence. Terence is heavily wounded. Terence closely misses you. You completely miss Terence. Terence is heavily wounded. Terence closely misses you. You hit Terence. You burn Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +4 hand axe of freezing! You closely miss Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +4 hand axe of freezing! * * * LOW HITPOINT WARNING * * * Terence freezes you. * * * LOW HITPOINT WARNING * * * You hit Terence. You burn Terence. Terence is severely wounded. Terence barely misses you. You closely miss Terence. Terence is severely wounded. Terence hits you with a +4 hand axe of freezing. You die... Terence says, "And stay out!" ###############.†######### ############..# #.............# #.##########..# #.# ## ####..###### # #.# #. #........... .. #.# #.###.##..###### ## #.###.#...#...######### #.#..>@...#...#........ #.#.#@###.....#.######. #.# #' ##....# #. #.......##....# #. #.......###...# #. ......... ....# ## #......:# ....# # #.......# . ####.......# # You could see Terence. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) A ribbon worm (D:2) A dart slug (D:1) 6 endoplasms 3 hobgoblins 2 quokkas 5 ball pythons 3 bats 3 frilled lizards 4 goblins 2 kobolds (D:1) 2 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brinewave the Demigod Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 93 | D:1 | Reached skill level 2 in Ranged Weapons 310 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 723 | D:2 | Encountered Terence 896 | D:2 | Reached skill level 3 in Ranged Weapons 1283 | D:2 | Reached XP level 3. HP: 27/27 MP: 6/6 1471 | D:2 | Reached skill level 4 in Ranged Weapons 1561 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 2 3 4 | 4.0 Fighting | | 0.8 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Attack: Normal || 24 Melee: Dagger || 24 Fire: Sling || 84 Armour: Robe || 35 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1584 | 1449 | 135 | 120 | 422 | 2 | 792.0 | Dungeon | 1584 | 1449 | 135 | 120 | 422 | 2 | 792.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 821 daAuts D:1: 762 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+