bryanpok Level 1 of the Dungeon (9, -8, D:1) a +0 leather armour of willpower (15, -33, D:1) a +0 helmet (25, -15, D:1) a +0 whip (29, 2, D:1) a +0 scale mail (31, -13, D:1) a stone (32, -17, D:1) a +0 hand axe (41, -55, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 robe (5, 7, D:2) a +0 dagger (29, 38, D:2) a +0 spear (31, 18, D:2) a +0 ring mail (49, 26, D:2) a +0 club Level 3 of the Dungeon (23, 38, D:3) a +0 scale mail (28, -3, D:3) a +0 whip (33, 22, D:3) a +0 club a +0 sling (34, 22, D:3) a +0 club (35, 3, D:3) 4 stones (39, 5, D:3) a +0 club (39, 27, D:3) a +0 orcbow (40, -4, D:3) 6 stones (57, 11, D:3) 4 stones Level 4 of the Dungeon [Shop] Sapleu's Antique Weapon Shoppe a +0 club (22 gold) a +2 great mace of holy wrath (521 gold) a +0 quarterstaff (88 gold) a +0 quarterstaff (88 gold) a +0 flail (77 gold) a +0 long sword (77 gold) the +4 hand axe of Conservatism {spect, rElec Will+} (1036 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. (0, 0, D:4) a +0 leather armour (5, -4, D:4) a +0 flail a +0 ring mail (8, -6, D:4) a +0 trident (8, -5, D:4) a +0 trident 2 boomerangs (10, -5, D:4) a +0 dagger a +0 robe (14, 6, D:4) a +0 falchion (16, 17, D:4) a +0 club (17, 3, D:4) a +0 short sword (22, 12, D:4) a +0 dagger (32, -16, D:4) a +0 dagger Level 5 of the Dungeon (5, 31, D:5) a +0 orcbow (11, 40, D:5) a +0 ring mail (13, 41, D:5) a +0 leather armour (20, 0, D:5) a +0 halberd (35, 43, D:5) a +0 long sword (36, 13, D:5) a +0 spear (36, 14, D:5) a +0 club a +0 halberd (36, 15, D:5) a +0 spear (37, 9, D:5) a +0 dagger (37, 38, D:5) a +0 hammer (37, 54, D:5) a +0 whip (38, 35, D:5) a +4 quarterstaff of chaos a +0 cloak (42, 9, D:5) a +0 ring mail (47, 49, D:5) a +0 flail (47, 50, D:5) a +0 spear (48, 51, D:5) a +0 club a +0 leather armour of cold resistance (56, 19, D:5) a +0 rapier (60, 15, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Saonoad's Antique Weapon Emporium a +0 morningstar (116 gold) a +0 war axe (101 gold) a +0 whip (72 gold) a +0 war axe (101 gold) a +0 flail of venom (179 gold) a +0 quarterstaff (116 gold) a +0 club (29 gold) a +0 rapier (116 gold) the +4 hand axe of Ruror {heavy, rC++ Str+3} (1629 gold) Str+3: It affects your strength (+3). rC++: It greatly protects you from cold. the +2 dagger of Eternal War {heavy, *Noise Int+3} (678 gold) Int+3: It affects your intelligence (+3). *Noise: It may make a loud noise when swung. a +0 spear of freezing (214 gold) (0, 0, D:6) a +0 flail (1, -19, D:6) a +0 cloak (2, -24, D:6) a +0 club (3, -32, D:6) a +0 club a +0 dagger (4, -14, D:6) a +0 orcbow (26, -22, D:6) a +0 spear (29, -7, D:6) a +1 pair of gloves (34, 15, D:6) 5 stones (53, 14, D:6) the +0 robe of Words of Power {Archmagi} Archmagi: It increases the power of your magical spells. Level 7 of the Dungeon (0, 0, D:7) 6 stones (1, 5, D:7) a +0 trident (5, 6, D:7) 5 stones (6, -1, D:7) a +0 orcbow (9, 31, D:7) a +0 robe a +0 short sword (11, 31, D:7) a +0 robe a +0 spear a +0 robe a +0 trident (12, 29, D:7) a +0 robe a +0 trident (14, -6, D:7) a +4 mace a +0 robe (14, -5, D:7) a +7 short sword of freezing a +0 robe (14, -4, D:7) a +0 flail a +0 robe (21, 16, D:7) a +0 short sword a +0 leather armour (22, 15, D:7) a +0 dagger a +0 robe a +0 club a +0 chain mail (33, 27, D:7) a +0 dagger a +0 robe (34, 26, D:7) a +0 dagger a +0 robe a +0 short sword a +0 chain mail (34, 27, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (13, -24, D:8) a +0 mace (15, 6, D:8) a +3 halberd a +0 robe (16, 6, D:8) a +4 mace a +0 robe (17, -17, D:8) a +0 leather armour (20, 4, D:8) a +0 robe (22, 4, D:8) a +0 great sword a +0 robe (25, 4, D:8) a +0 dagger (26, 4, D:8) a +0 dagger 5 stones (27, 3, D:8) a +0 club 3 stones a +0 dagger a +0 club (27, 4, D:8) a +2 dagger of electrocution a curare-tipped dart a +0 club 3 stones (31, 5, D:8) 8 stones (36, -7, D:8) a +0 mace a +0 plate armour a +0 dagger a +0 robe (36, -6, D:8) a +0 whip a +0 spear a +0 dagger a +0 ring mail (36, -5, D:8) a +0 spear (36, -4, D:8) a +0 club a +0 leather armour 4 large rocks a +0 club (37, -7, D:8) a +2 dagger of freezing Level 9 of the Dungeon (9, -17, D:9) a +0 sling (9, -13, D:9) a staff of earth (10, -37, D:9) a +0 short sword (11, -33, D:9) 5 stones (13, -17, D:9) 5 stones (16, -26, D:9) a +0 mace (18, -30, D:9) a wand of charming (6) (21, -1, D:9) a +0 dagger of flaming (32, 6, D:9) a +0 ring mail (45, -13, D:9) a +0 shortbow (49, 3, D:9) a +0 orcbow Level 10 of the Dungeon (0, 18, D:10) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (10, 32, D:10) a +0 war axe a +0 hand axe a +0 leather armour (11, 32, D:10) a +0 hand axe a +0 club a +0 leather armour (12, -4, D:10) a +0 pair of gloves (12, 29, D:10) a +0 ring mail a +2 dagger of venom a +0 robe (12, 30, D:10) a +0 dagger a +0 robe (13, 1, D:10) a +0 shortbow (13, 29, D:10) a +0 hand axe a +0 club a +0 leather armour (15, 0, D:10) a wyvern corpse (22, 27, D:10) a wand of flame (13) (22, 28, D:10) a potion of lignification (29, -6, D:10) a stone (33, 14, D:10) a +0 long sword (37, 11, D:10) a +0 sling (38, 12, D:10) a serpent talisman (48, 12, D:10) a +4 great sword a +0 robe of cold resistance a +0 robe a +0 dire flail a +0 robe (49, 13, D:10) a +0 spear a +0 robe the Ecumenical Temple