bryanpok Level 1 of the Dungeon [Shop] Lucloon's Weapon Emporium a +0 dagger (26 gold) the +1 dagger of Vuafih {drain, Dex+5} (339 gold) Dex+5: It affects your dexterity (+5). a +0 arbalest of flaming (131 gold) a +0 great sword of flaming (178 gold) a +0 flail (45 gold) a +0 sling (19 gold) a +0 battleaxe (84 gold) 7 stones (9 gold) (0, 0, D:1) 5 stones (3, 12, D:1) a +0 club (3, 20, D:1) a +0 demon blade of venom (14, -15, D:1) 7 stones (21, -7, D:1) a +0 leather armour (23, -5, D:1) a +0 short sword of protection 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 short sword 3 stones (8, 13, D:2) 5 boomerangs (9, 7, D:2) a staff of conjuration (11, 16, D:2) a +0 club Level 3 of the Dungeon [Shop] Zyeprisa's Antique Weapon Shop a +0 arbalest (121 gold) a +0 mace (81 gold) a +3 vampiric halberd (783 gold) a +0 rapier of freezing (248 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (1493 gold) rF+: It protects you from fire. a +1 spear of flaming (334 gold) a +0 spear (81 gold) a +0 flail (94 gold) [Shop] Ysyinton's Antique Weapon Shoppe a +2 spear of freezing (278 gold) a +5 heavy scimitar (547 gold) a +3 dagger (304 gold) a +0 flail (56 gold) a +0 quarterstaff (64 gold) a +0 hand axe (48 gold) a +0 mace (48 gold) a +2 antimagic lajatang (912 gold) a +1 heavy spear (198 gold) [Shop] Zius's Weapon Boutique a +0 dagger of draining (67 gold) a +0 quarterstaff of distortion (144 gold) a +2 triple sword of protection (288 gold) a +0 whip (30 gold) a +0 trident (42 gold) 3 stones (3 gold) a +0 shortbow (36 gold) [Shop] Cieloun's Antique Weapon Emporium a +0 flail (70 gold) a +0 dagger (40 gold) a +0 dagger (40 gold) the +11 short sword of Okawaru's Castigation {vamp, rElec rC+ Int-2 Stlth+} (1672 gold) Int-2: It affects your intelligence (-2). rC+: It protects you from cold. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. a +0 whip (50 gold) a +0 short sword (60 gold) a +5 glaive of protection (696 gold) a +0 short sword (60 gold) a +0 short sword (60 gold) a +4 rapier of electrocution (640 gold) (0, 0, D:3) a +0 leather armour (8, 26, D:3) 4 large rocks (10, 1, D:3) a +0 club (11, 1, D:3) a +0 ring mail a +0 trident (11, 5, D:3) a +0 hand axe (33, 28, D:3) a +0 flail (40, 28, D:3) a +0 club a +0 leather armour (48, 4, D:3) the +1 leather armour "Hefov" {Harm rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison Harm: It increases damage dealt and taken. (65, 6, D:3) a +0 mace (66, -8, D:3) a +0 hand axe a +0 hand axe (67, -8, D:3) a +0 leather armour a +0 trident (69, -7, D:3) a +0 scale mail a +0 flail (69, -6, D:3) a +0 leather armour a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 lajatang (1, -30, D:4) a +0 club (1, -29, D:4) a +0 halberd (2, -30, D:4) a +0 flail a +0 club (2, -7, D:4) a +0 hand axe (3, -8, D:4) a +0 dagger a +0 robe (3, -7, D:4) a +0 mace (4, -9, D:4) a +0 short sword (4, -7, D:4) a +0 leather armour a +0 club (13, -6, D:4) 5 stones (14, -23, D:4) 4 stones (16, -19, D:4) a +0 robe (21, -39, D:4) 3 stones (21, -25, D:4) a +0 rapier (22, -28, D:4) a +0 quarterstaff (31, -40, D:4) a +0 club (35, -28, D:4) a +0 falchion (36, -38, D:4) a +0 dagger (38, -38, D:4) a +0 dagger (44, -25, D:4) a +0 war axe (51, -9, D:4) a scroll of summoning Level 5 of the Dungeon (0, 0, D:5) 6 stones (1, 14, D:5) a +0 robe (4, -10, D:5) a +0 trident (13, -2, D:5) a +0 robe (21, -1, D:5) 4 stones (21, 22, D:5) a black bear corpse (24, 19, D:5) 5 poisoned darts (25, -9, D:5) a +0 robe