Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 17304739443046346395 36 bryanpok the Magician (level 3, -2/27 HPs) Began as a Djinni Conjurer on May 14, 2024. Slain by Robin ... wielding a +2 dagger of protection (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:15 (911 turns). bryanpok the Magician (Djinni Conjurer) Turns: 911, Time: 00:03:15 Health: -2/27 AC: 3 Str: 6 XL: 3 Next: 57% Gold: 43 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . e - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 cloak (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of teleportation {unknown} Potions b - 2 potions of lignification {unknown} f - a potion of magic {unknown} Skills: + Level 1.2 Fighting - Level 2.3 Dodging - Level 1.7 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes Level 0.0 Charms * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations Level 0.0 Transmutations * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 e - Apportation Tloc 42% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Robin, p - goblin Aim: Robin, wielding a +2 dagger of protection, wearing a +0 animal skin and wearing a +2 helmet (84% to hit) The searing ray misses the goblin. The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits Robin but does no damage. (Press . to maintain the ray.) The goblin hits you but does no damage. A goblin comes into view. It is wielding a +0 club. The goblin hits you with a +0 club. A hobgoblin comes into view. Robin roars a battlecry! The goblins go into a battle-frenzy! The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin! You kill the goblin! The searing ray hits Robin. Robin is moderately wounded. The searing ray hits the hobgoblin. The hobgoblin is moderately wounded. The goblin closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +2 dagger of protection, wearing a +0 animal skin and wearing a +2 helmet (moderately wounded, 84% to hit) The searing ray hits Robin. Robin is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The goblin closely misses you. Robin hits you with a +2 dagger of protection. You die... Robin says, "And that's why I'm the boss." ### .<###### .......###### ## ............. ..# P####..###### ...# . #...#### ....+ . #......#######?....# . #..........g@gg....+ ..P.†)..#..#######)....# ........+.... ....# ##......##.### ...# #..^...##.# ### #......##.# #########.# #.# You could see Robin, a hobgoblin (strong) and a goblin (strong). Vanquished Creatures A dart slug (D:1) 3 bats (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 8 goblins 5 hobgoblins A quokka (D:2) A ball python (D:1) 2 kobolds A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bryanpok the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bryanpok set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 156 | D:1 | Found a faded altar of an unknown god. 187 | D:1 | Reached XP level 2. HP: 7/21 MP: 0/0 548 | D:1 | Reached XP level 3. HP: 22/26 MP: 0/0 548 | D:1 | Learned a level 1 spell: Apportation 783 | D:1 | Reached skill level 1 in Fighting 902 | D:2 | Noticed Robin 910 | D:2 | HP: 1/27 [goblin/+0 club[Robin] (6)] 911 | D:2 | Slain by Robin Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_ring, basic_ecumenical_altar, skrybe_limestone_x D:2: layout_basic, minmay_misc_feat_secret_circle, corexii_shack, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.3 Stealth | | 1.7 Action || total ---------------------------++------- Cast: Magic Dart || 37 Searing Ray || 12 Armour: Robe || 9 Dodge: Dodged || 7