Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 2546677201631765016 121 bryanpok the Magician (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on May 17, 2024. Slain by an orc priest ... wielding a +3 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:09:48 (2638 turns). bryanpok the Magician (Deep Elf Conjurer) Turns: 2638, Time: 00:09:49 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 77% Magic: 10/13 EV: 12 Int: 35 God: Gold: 52 SH: 0 Dex: 13 Spells: 11/14 levels left rFire + . . (no weapon) rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ m - +6 ring of intelligence HPRegen 0.24/turn n - ring of the Circus Animal {*Corrode rF+ rN+ Int+4 SInv} MPRegen 0.13/turn %: corrode self (3%) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 78 gold pieces. You spent 26 gold pieces at shops. Inventory: Hand Weapons h - a +0 dagger Missiles f - 7 poisoned darts Armour a - a +0 robe (worn) e - a +0 leather armour k - an orb of mayhem Jewellery m - a +6 ring of intelligence (left hand) n - the ring of the Circus Animal (right hand) {*Corrode rF+ rN+ Int+4 SInv} (You found it on level 3 of the Dungeon) [ring of positive energy] Int+4: It affects your intelligence (+4). rF+: It protects you from fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Scrolls c - 2 scrolls of teleportation g - 2 scrolls of enchant armour l - a scroll of noise {unknown} q - a scroll of identify Potions b - a potion of magic d - a potion of mutation {unknown} i - a potion of curing {unknown} j - a potion of degeneration {unknown} o - a potion of enlightenment {unknown} p - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.5 Spellcasting + Level 5.2 Conjurations + Level 0.9 Translocations + Level 1.0 Alchemy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 15% 3d10 11% 4 Iskenderun's Mystic Bla Conj/Tloc 31% 2d8 11% 4 Ignite Poison Fire/Alch 13% N/A 32% 4 Sticky Flame Fire/Alch 13% 2d5 32% 4 Ignition Fire 4% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 !!*?* Message History The adder bites you. An orc priest comes into view. It is wielding a +3 dagger. The adder bites you. You are poisoned. The adder poisons you! The searing ray hits the adder! You kill the adder! You feel sick. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Your Alchemy skill increases to level 1! You feel sick. Items here: ( )) [[ ††. You feel sick. You feel sick. You feel sick. You are no longer poisoned. There is an open door here. The orc priest looks satisfied for a moment. There is a stone staircase leading up here. There is a stone staircase leading up here. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +3 dagger and wearing a +0 leather armour (82% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest hits you with a +3 dagger. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +3 dagger. You die... .............#.#...#.....##. ....#.##.##................. #.#......................... #..†.....##..#........##.... ..#.#.................##.##. #<....#####............#.##. #..#. #.....#......#.#.##. #..#.#####o..#............. #.........@..#...####.#.#.. .......<..........^_#...... #....###.#.......####.#.#.. #.......................#.. #[.#.#.#.....#.###.##.###.. +..#..................##... ##.#.##.>.............##... #.#.###.#####....##..##... #................##....... You could see an orc priest. Vanquished Creatures An orc wizard (D:3) 3 gnolls (D:2) 3 adders A dart slug (D:2) 3 orcs (D:3) 4 bats 3 endoplasms 2 goblins 7 hobgoblins A quokka (D:3) 2 ball pythons 3 frilled lizards (D:1) 2 kobolds 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bryanpok the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 326 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 329 | D:1 | Learned a level 2 spell: Searing Ray 877 | D:2 | Found Tofiecri's Assorted Antiques. 971 | D:2 | Found Kios's Magic Scroll Shop. 981 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/10 1131 | D:2 | Bought a scroll of identify for 26 gold pieces 1249 | D:2 | Found Buocsok's Distillery. 1254 | D:2 | Reached skill level 5 in Conjurations 1415 | D:2 | Found Pen Roegha's Distillery. 1686 | D:2 | Found Ocamidug's Assorted Antiques. 1872 | D:3 | Reached skill level 5 in Spellcasting 1902 | D:3 | Identified the ring of the Circus Animal {*Corrode rF+ rN+ | Int+4 SInv} 2003 | D:3 | Reached XP level 4. HP: 24/24 MP: 11/13 2146 | D:3 | Found a faded altar of an unknown god. 2561 | D:3 | Reached skill level 1 in Alchemy 2638 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_loops_ring D:2: layout_loops_cross, serial_shops, nicolae_shop_tiny_statue_garden, shop, nicolae_shop_hallway_stairs, shop, shop D:3: layout_basic, hellmonk_ecumenical_altar_leap_of_faith Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.5 Conjurations | 5 | 5.2 Alchemy | 1 | 1.0 Dodging | | 2.4 Stealth | | 2.4 Translocations | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 41 | 12 || 53 Searing Ray | 7 | 5 || 12 Use: Scroll | 2 | || 2 Armour: Robe | | 6 || 6 Dodge: Dodged | 1 | 2 || 3