Dungeon Sprint DCSS version 0.33-b1 (webtiles) character file. Game seed: 12282201810571637854 0 bub1 the Chopper (level 1, -2/19 HPs) Began as a Mountain Dwarf Monk on Aug 25, 2025. Slain by Ijyb ... wielding a +4 club (10 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:12 (10 turns). bub1 the Chopper (Mountain Dwarf Monk) Turns: 10, Time: 00:00:12 Health: -2/19 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . a - +0 hand axe rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no teleportation @: on berserk cooldown, hasted and slowed, glowing A: runic magic, artefact enchanting a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls j - a scroll of blinking Potions c - a potion of ambrosia e - a potion of curing f - a potion of heal wounds h - 2 potions of magic Skills: + Level 3.2 Fighting + Level 3.6 Axes + Level 2.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, bub1 the Mountain Dwarf Monk. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Sorry, you're not good enough to have a special ability. You feel yourself speed up. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a strong urge to attack something. The door flies open with a bang! Ijyb the Inquisitive comes into view. She is wielding a +4 club and carrying a wand of flame. Ijyb shouts! You feel your anger nearly subside. There is an open door here. You hit Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +4 club! You hit Ijyb. Ijyb is heavily wounded. You are no longer berserk. You are exhausted. You feel yourself slow down. Ijyb barely misses you. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb closely misses you. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb screams, "You look like good test subject!" Ijyb misses you. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb hits you with a +4 club! You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb hits you with a +4 club! Ouch! That really hurt! You die... Ijyb moans, "Good help so hard to find!" ####### #<.#..+ #..@g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | bub1 the Mountain Dwarf Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 3 | D | Noticed Ijyb 10 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Hand axe || 6 Use: Potion || 2 Armour: Robe || 3 Dodge: Dodged || 3