Dungeon Sprint DCSS version 0.33-b1 (webtiles) character file. Game seed: 10409435555507510651 4 bub1 the Apothecary (level 1, -2/14 HPs) Began as a Gnoll Alchemist on Aug 26, 2025. Slain by an ogre ... wielding a +0 giant club (16 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:43 (92 turns). bub1 the Apothecary (Gnoll Alchemist) Turns: 92, Time: 00:00:43 Health: -2/14 AC: 2 Str: 7 XL: 1 Next: 60% Magic: 3/6 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . h - +0 whip rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no teleportation @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons h - a +0 whip (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Ranged Weapons + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 2.1 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Forgecraft + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 5.4 Alchemy + Level 1.0 Invocations + Level 0.8 Evocations + Level 0.7 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 44% 1d2 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 28% 2d7 5% 2 Mephitic Cloud Conj/Alch/Air 11% N/A 17% 3 Olgreb's Toxic Radiance Alch 18% N/A 19% 4 Sticky Flame Fire/Alch 11% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History A scorpion, a sleepcap, an ogre and 2 hounds come into view. Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal barks! The hound barks! The ogre shouts! You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal misses you. Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club Poisonous fumes billow around the ogre! The ogre is poisoned. The jackal barely misses you. Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Dir - move target Aim: a hound Poisonous fumes billow around the hound! The hound is poisoned. The jackal bites you but does no damage. The jackal looks more healthy. The hound stops to sniff the ground. You see here a rat corpse. Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (moderately wounded, poisoned) Poisonous fumes billow around the ogre! The ogre looks even sicker. The hound looks more healthy. There is an open door to the Dungeon here. Things that are here: 2 stones; a bat corpse You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.....s.f.hhO@..<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ∆∆∆∆∆∆∆∆∆ You could see an ogre (very poisoned), a sleepcap, a scorpion, a hound and a jackal. Vanquished Creatures An endoplasm (D) 2 bats (D) A kobold (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | bub1 the Gnoll Alchemist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 6/6 12 | D | Reached skill level 5 in Spellcasting 17 | D | Reached skill level 1 in Invocations 80 | D | Noticed a scorpion 80 | D | Noticed a sleepcap 80 | D | Noticed a hound 80 | D | Noticed an ogre 92 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.1 Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Ranged Weapons | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Forgecraft | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 5.4 Evocations | | 0.8 Shapeshifting | | 0.7 Action || total ---------------------------++------- Melee: Unarmed || 7 Whip || 2 Cast: Poisonous Vapours || 10 Armour: Robe || 6 Dodge: Dodged || 10