Dungeon Sprint DCSS version 0.33-b1 (webtiles) character file. Game seed: 4042623665176461208 136 bub1 the Reanimator (level 5, -2/32 HPs) Began as a Poltergeist Necromancer on Aug 27, 2025. Slain by a marrowcuda (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:03:02 (131 turns). bub1 the Reanimator (Poltergeist Necromancer) Turns: 131, Time: 00:03:02 Health: -2/32 AC: 2 Str: 6 XL: 5 Next: 19% Magic: 11/11 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 8/12 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) %: no teleportation @: flying, hasted (expiring), very quick A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - a potion of magic Skills: + Level 0.4 Fighting + Level 1.6 Short Blades + Level 4.2 Dodging + Level 4.2 Stealth + Level 4.0 Spellcasting + Level 9.8 Necromancy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Vampiric Draining Necr 36% 2d8 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 72% 2d12 1% 2 Animate Dead Necr 36% N/A 2% 4 Curse of Agony Necr 36% N/A 8% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The orc is almost dead. The orc closely misses you. You hit the orc. You kill the orc! You completely miss the marrowcuda. The marrowcuda barely misses you. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You closely miss the marrowcuda. You closely miss the marrowcuda. The marrowcuda disappears in a puff of smoke! The marrowcuda bites you but does no damage. You hit the marrowcuda but do no damage. The marrowcuda is lightly damaged. The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! The marrowcuda misses you. You closely miss the marrowcuda. The marrowcuda is lightly damaged. The marrowcuda barely misses you. x2 You barely miss the marrowcuda. The marrowcuda is lightly damaged. Your extra speed is starting to run out. You closely miss the marrowcuda. The marrowcuda is lightly damaged. The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! The marrowcuda bites you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<.F.†.....FF@FF.+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 4 marrowcudas. Vanquished Creatures A howler monkey (D) An adder (D) An orc (D) A quokka (D) A bat (D) A rat (D) 6 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D) A jackal (D) A quokka (D) 3 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | bub1 the Poltergeist Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 18 | D | Reached skill level 5 in Necromancy 59 | D | Noticed an ogre 59 | D | Noticed a marrowcuda 59 | D | Noticed a howler monkey 69 | D | Killed an ogre 70 | D | Reached skill level 9 in Necromancy 70 | D | Reached XP level 2. HP: 17/17 MP: 1/6 70 | D | Reached XP level 3. HP: 21/21 MP: 1/8 70 | D | Reached XP level 4. HP: 27/27 MP: 1/9 76 | D | Learned a level 3 spell: Vampiric Draining 109 | D | Reached skill level 1 in Short Blades 112 | D | Reached XP level 5. HP: 12/32 MP: 0/11 131 | D | HP: 1/32 [marrowcuda[a marrowcuda] (5)] 131 | D | Slain by a marrowcuda Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Necromancy | 9 | 9.8 Dodging | 3 4 | 4.2 Stealth | 4 | 4.2 Spellcasting | 3 4 | 4.0 Short Blades | 1 | 1.6 Fighting | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 14 | 40 || 54 Cast: Soul Splinter | 6 | 1 || 7 Vampiric Draining | | 3 || 3 Use: Potion | | 5 || 5 Scroll | | 1 || 1 Armour: Skin | 5 | 30 || 35 Dodge: Dodged | 7 | 31 || 38