Dungeon Sprint DCSS version 0.33-b1 (webtiles) character file. Game seed: 5962907745401941241 0 bub1 the Vexing (level 1, -4/11 HPs) Began as a Poltergeist Enchanter on Aug 31, 2025. Slain by a wyvern (11 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:14 (10 turns). bub1 the Vexing (Poltergeist Enchanter) Turns: 10, Time: 00:00:15 Health: -4/11 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no teleportation @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls h - a scroll of blinking Potions c - 2 potions of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Welcome, bub1 the Poltergeist Enchanter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You don't know any spells. You reach down and open the door. 2 wyverns come into view. The wyvern hisses angrily. Found 243 gold pieces. The wyvern completely misses you. You hit the wyvern. The wyvern is lightly wounded. The wyvern misses you. You hit the wyvern but do no damage. The wyvern is lightly wounded. The wyvern barely misses you. You hit the wyvern but do no damage. The wyvern is lightly wounded. The wyvern barely misses you. x2 You barely miss the wyvern. The wyvern is lightly wounded. The wyvern misses you. You hit the wyvern but do no damage. The wyvern is lightly wounded. The wyvern bites you. The wyvern completely misses you. You barely miss the wyvern. The wyvern is lightly wounded. The wyvern hisses angrily. The wyvern completely misses you. You hit the wyvern but do no damage. The wyvern is lightly wounded. The wyvern bites you but does no damage. You hit the wyvern but do no damage. The wyvern is lightly wounded. The wyvern bites you! Ouch! That really hurt! You die... #+# ##.## +.<.+ ##@## #k# k#. .# #. ## ## You could see 2 wyverns. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | bub1 the Poltergeist Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D | Noticed a wyvern 1 | D | Noticed a wyvern 10 | D | Slain by a wyvern Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Dagger || 8 Armour: Skin || 3 Dodge: Dodged || 8