Dungeon Sprint DCSS version 0.33-b1 (webtiles) character file. Game seed: 8216156287973709763 0 bub1 the Gusty (level 1, -4/14 HPs) Began as a Demigod Air Elementalist on Aug 31, 2025. Slain by a scorpion (7 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:40 (12 turns). bub1 the Gusty (Demigod Air Elementalist) Turns: 12, Time: 00:00:40 Health: -4/14 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 0/5 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation @: lethally poisoned (-4 -> -17) A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic e - a potion of haste f - a potion of berserk rage Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 0.8 Conjurations + Level 2.6 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 10% N/A 21% 3 Airstrike Air 5% 2d(1-17) 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You barely miss the scorpion. The scorpion is moderately wounded. The scorpion closely misses you. The scorpion misses you. The zap misses the scorpion. The zap hits the scorpion. The scorpion is lightly wounded. The zap misses the scorpion. The zap hits the scorpion. The scorpion is moderately wounded. The zap misses you. The scorpion barely misses you. The zap misses the scorpion. The zap hits the scorpion. The scorpion is lightly wounded. The zap hits the scorpion. The scorpion is moderately wounded. The zap hits the scorpion. The scorpion is heavily wounded. The zap hits you. The scorpion misses you. There is a staircase leading out of the dungeon here. The zap misses the scorpion. The zap hits the scorpion. The scorpion is heavily wounded. The zap hits the scorpion. The scorpion is severely wounded. The zap hits the scorpion. The scorpion is severely wounded. You are out of magic! You hit the scorpion but do no damage. The scorpion is severely wounded. The scorpion closely misses you. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * You feel much better. You feel sick. The scorpion barely misses you. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you! Ouch! That really hurt! You die... # #+# #..###.## #$'s@.+ #..###s## # #+# You could see 2 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | bub1 the Demigod Air Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 12 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Shock || 5 Use: Potion || 2 Armour: Robe || 7 Dodge: Dodged || 8