Dungeon Sprint DCSS version 0.33-b1 (webtiles) character file. Game seed: 7388552320896590282 7 bub1 the Grave Robber (level 1, -12/14 HPs) Began as a Revenant Necromancer on Nov 19, 2025. Mangled by an ogre ... wielding a +0 giant club (26 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:27 (127 turns). bub1 the Grave Robber (Revenant Necromancer) Turns: 127, Time: 00:01:27 Health: -12/14 AC: 2 Str: 11 XL: 1 Next: 91% Magic: 1/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls g - a scroll of blinking Potions c - 2 potions of magic d - a potion of curing f - a potion of haste Skills: + Level 0.4 Short Blades + Level 2.0 Dodging + Level 2.4 Stealth + Level 2.2 Spellcasting + Level 5.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Vampiric Draining Necr 16% 2d7 9% 3 Animate Dead Necr 16% N/A 26% 4 Curse of Agony Necr 16% N/A 58% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (grey smoke, chance to affect: 48%) The ogre resists with some effort. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (chance to affect: 48%) The ogre resists with some effort. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (chance to affect: 48%) The ogre resists with some effort. The ogre misses you. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (chance to affect: 48%) A fragment of the ogre's soul is dislodged from its body. The ogre looks weaker. Your soul wisp touches the ogre but does no damage. You barely miss the ogre. The ogre hits you with a +0 giant club! Ouch! That really hurt! The phantom hits your soul wisp. The phantom blinks! Your soul wisp barely misses the ogre. You feel much better. The phantom barely misses your soul wisp. The ogre misses you. Your soul wisp touches the ogre. You hit the ogre but do no damage. The ogre is lightly wounded. The phantom hits your soul wisp. Your soul wisp returns to where it belongs. The ogre is no longer weakened. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓)▓ ▓S▓ ▓B▓ ▓W▓ ▓)▓ ▓O▓ ▓@▓ ▓▓▓ You could see a water moccasin, an ogre, a phantom and a bombardier beetle. Vanquished Creatures An endoplasm (D) A goblin (D) 2 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D) A hobgoblin (D) A goblin (D) A kobold (D) 4 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | bub1 the Revenant Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 75 | D | Noticed a water moccasin 75 | D | Noticed a phantom 75 | D | Noticed an ogre 75 | D | Noticed a bombardier beetle 80 | D | Reached skill level 5 in Necromancy 127 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Necromancy | 5 | 5.2 Short Blades | | 0.4 Stealth | | 2.4 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Dagger || 9 Cast: Soul Splinter || 14 Use: Potion || 2 Armour: Robe || 5 Dodge: Dodged || 4