Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 15253302355326618248 2 cactusman1044 the Digger (level 1, 13/13 HPs) Began as a Formicid Earth Elementalist on Dec 12, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (99 turns). cactusman1044 the Digger (FoEE) Turns: 99, Time: 00:00:14 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 44% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 2.4 Stealth + Level 2.3 Spellcasting + Level 0.8 Conjurations + Level 3.7 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 12% N/A 14% 3 Stone Arrow Conj/Erth 16% 3d8 26% 3 Brom's Barrelling Bould Conj/Erth 8% 2d4 65% 4 Petrify Alch/Erth 6% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, cactusman1044 the Formicid Earth Elementalist. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 5 stones. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the gate. There is an open gate here. You sense a monster nearby. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 short sword. The blast of sand hits the kobold. You kill the kobold! Magic restored. You sense a monster nearby. An endoplasm comes into view. Things that are here: a +0 short sword; a kobold corpse You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. The blast of sand hits the endoplasm! You kill the endoplasm! Your magical contamination has completely faded away. A frilled lizard comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Assign waypoint to what number? (0-9) Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# # .#.## ##.#.. ##.... ##...# #.. #######....# #.# l.........# #.# #@..# #.# #...# #.# ###...#### #.####### ##### #........###.#...... ♣♣♣♣...♣♣ ##...............### ##♣♣.......♣♣♣###.....###........ ♣..............♣####### ###)##### ♣..♣.♣#'''#♣.♣....♣.♣######.# ♣.♣♣###...###♣..............# You could see a frilled lizard (asleep). Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cactusman1044 the Formicid Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 99 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_ring, serial_shops, nicolae_shop_peninsula, shapermc_ecumenical_altar_petra, kennysheep_nondescript Action || total ---------------------------++------- Cast: Sandblast || 2