caramel Level 1 of the Dungeon (11, 32, D:1) a +0 buckler (13, 3, D:1) a +0 ring mail (14, 16, D:1) a ball python skeleton (18, 7, D:1) a hobgoblin skeleton a jackal skeleton (21, 5, D:1) a +0 ring mail (33, 31, D:1) a bat skeleton (36, 34, D:1) a rat skeleton (43, 21, D:1) a +0 sling (44, 34, D:1) a +2 sling of electrocution (49, 14, D:1) a rat skeleton (49, 25, D:1) a +0 short sword 2 stones Level 2 of the Dungeon (0, 0, D:2) 12 gold pieces (0, 1, D:2) the +6 halberd of the Queen {venom, +Blink rElec rCorr Dex-2} +Blink: It lets you blink. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). (0, 2, D:2) a scroll of fog (1, 0, D:2) a potion of magic (1, 1, D:2) a +0 dagger (1, 2, D:2) a scroll of identify (2, 0, D:2) 3 gold pieces (2, 1, D:2) 7 gold pieces (2, 2, D:2) a scroll of immolation (3, -2, D:2) an adder corpse (skeletalised by now) (12, -28, D:2) a +0 dagger 5 stones (12, 2, D:2) the felid skeleton of caramel (14, -10, D:2) a quokka skeleton (15, -12, D:2) an adder skeleton (24, 2, D:2) a +0 dagger (26, -25, D:2) a rat corpse (skeletalised by now) (28, -30, D:2) a frilled lizard skeleton (31, 5, D:2) 5 stones (33, -11, D:2) 4 stones (36, -17, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (1, 22, D:3) a +0 club a +0 dagger a kobold corpse (2, 4, D:3) a +0 robe (4, 9, D:3) a +0 glaive (7, 7, D:3) a dart slug corpse (9, 28, D:3) a frilled lizard corpse (14, 20, D:3) a +0 hand axe (27, 30, D:3) a bat corpse (28, 9, D:3) 7 stones (30, -2, D:3) a +0 dagger (30, 31, D:3) a +0 short sword a kobold corpse (36, 3, D:3) a +0 ring mail (38, 1, D:3) a +0 short sword (42, -9, D:3) 2 gold pieces