cegg Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (12, -3, D:1) a rat skeleton (12, 3, D:1) a frilled lizard skeleton (18, -8, D:1) a +0 club a jackal corpse (skeletalised by now) (20, -14, D:1) a +0 animal skin (22, -14, D:1) a book of Contraptions (26, -19, D:1) a ball python corpse (skeletalised by now) (36, -15, D:1) a bat corpse (skeletalised by now) (47, -10, D:1) a +0 ring mail (64, 3, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +3 quarterstaff of chaos a +1 cloak of poison resistance the gnoll corpse of Crazy Yiuf (1, -3, D:2) a +2 heavy hammer (unseen) (12, 3, D:2) a giant cockroach corpse (26, 17, D:2) a +0 dagger (27, 12, D:2) a +0 dagger (37, 5, D:2) the +1 flail of the Vestibule of Hell {heavy, rN+ Dex+2} rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). (40, 41, D:2) a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (46, 3, D:2) a Treatise on Traps (47, 18, D:2) a hobgoblin corpse (skeletalised by now) (50, 42, D:2) a frilled lizard corpse (skeletalised by now) (50, 43, D:2) a book of Winter (51, 8, D:2) a +0 dagger a kobold corpse (skeletalised by now) (57, 36, D:2) a +0 club (59, 22, D:2) a hobgoblin corpse (skeletalised by now)