Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 17986186529310250105 28 centipede the Magician (level 3, -1/19 HPs) Began as a Deep Elf Hedge Wizard on July 28, 2025. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:02:28 (1260 turns). centipede the Magician (Deep Elf Hedge Wizard) Turns: 1260, Time: 00:02:29 Health: -1/19 AC: 4 Str: 7 XL: 3 Next: 0% Magic: 8/12 EV: 16 Int: 20 God: Gold: 23 SH: 0 Dex: 12 Spells: 10/13 levels left rFire + . . m - +2 dagger (protect) rCold + . . (no offhand) rNeg . . . b - +0 robe rPois + c - +0 hat rElec + (no cloak) rCorr + n - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (-1 -> -9), resistant A: magic regeneration, clumsy 1, shaggy fur 1, inability to drink after injury 1, MP-powered wands a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 dagger m - a +2 dagger of protection (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) n - a +0 pair of gloves (worn) Jewellery g - a +5 ring of evasion (worn) Scrolls e - a scroll of vulnerability {unknown} f - a scroll of immolation {unknown} h - a scroll of fear {unknown} k - a scroll of noise {unknown} o - a scroll of identify {unknown} Potions d - a potion of magic l - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.5 Spellcasting * Level 2.7 Conjurations - Level 1.1 Summonings - Level 1.2 Necromancy - Level 1.1 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Blink Tloc 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 20% 2d8 10% 2 Mercury Arrow Conj/Alch 22% 2d6 10% 2 Poisonous Vapours Alch/Air 20% 1d1 11% 1 Call Imp Summ 18% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 26% 3 Vhi's Electric Charge Tloc/Air 14% N/A 65% 4 Olgreb's Toxic Radiance Alch 5% N/A 73% 4 Gell's Gavotte Tloc 4% 2d(13-19) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are clumsy. (Dex -2) You are covered in fur. (AC +1) You occasionally lose the ability to drink potions when taking damage. You expend magic power (3 MP) to strengthen your wands. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is heavily wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is severely wounded. You feel sick. The scorpion barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is almost dead. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! It was a potion of mutation. You feel extremely strange. Fur sprouts all over your body. You occasionally lose the ability to drink potions when taking damage. You feel clumsy. You feel your magical essence link to the dungeon's wands. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion misses you. The scorpion closely misses you. It was a potion of resistance. You feel protected. You die... #...###..# #...# #..# ##.## #..# #.####... ###.)....#. ############.##........## #........................ #.......s###.##....#####. #.......@# # #....# #. #........# #....# #. ########.# ......#####. #.# ####......... ###.################ #................... ##########.#..###...######### #..........##.# #...# #.... #..........##.###...# #.### You could see a scorpion. Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 5 bats 7 endoplasms 4 frilled lizards (D:1) 3 goblins 3 kobolds 8 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | centipede the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 248 | D:1 | Reached skill level 5 in Spellcasting 248 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/10 419 | D:1 | Found Ujerusat's Book Boutique. 839 | D:2 | Found a faded altar of an unknown god. 1077 | D:2 | Noticed a scorpion 1085 | D:1 | Learned a level 2 spell: Blink 1203 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/12 1259 | D:2 | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 1259 | D:2 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 1259 | D:2 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 1259 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1260 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, serial_shops, shop D:2: layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 2.7 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Magic Dart || 80 Use: Potion || 2 Armour: Robe || 7 Dodge: Dodged || 12